Compare any two graphics cards:
Geforce GTX 760 vs Radeon HD 7970
IntroThe Geforce GTX 760 comes with a clock speed of 980 MHz and a GDDR5 memory speed of 1502 MHz. It also uses a 256-bit bus, and uses a 28 nm design. It is made up of 1152 SPUs, 96 Texture Address Units, and 32 ROPs.Compare those specifications to the Radeon HD 7970, which uses a 28 nm design. AMD has clocked the core frequency at 925 MHz. The GDDR5 memory runs at a speed of 1375 MHz on this particular model. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 7970, in theory, should be much faster than the Geforce GTX 760 overall. (explain)
Texel RateThe Radeon HD 7970 is a lot (about 26%) more effective at AF than the Geforce GTX 760. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Geforce GTX 760 is the winner, though only just barely. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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