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Geforce GTX 680 vs Geforce GTX 760


Intro

The Geforce GTX 680 has a core clock speed of 1006 MHz and a GDDR5 memory frequency of 1502 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It is comprised of 1536 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

Compare all of that to the Geforce GTX 760, which features GPU clock speed of 980 MHz, and 2048 MB of GDDR5 memory running at 1502 MHz through a 256-bit bus. It also is comprised of 1152 Stream Processors, 96 Texture Address Units, and 32 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 680 7646 points
Geforce GTX 760 6440 points
Difference: 1206 (19%)

Ethereum Mining Hash Rate

Geforce GTX 680 16 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 3 (23%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Geforce GTX 680 195 Watts
Difference: 25 Watts (15%)

Memory Bandwidth

Both cards have exactly the same memory bandwidth, so in theory they should perform the same. (explain)

Texel Rate

The Geforce GTX 680 is a lot (approximately 37%) faster with regards to texture filtering than the Geforce GTX 760. (explain)

Geforce GTX 680 128768 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 34688 (37%)

Pixel Rate

The Geforce GTX 680 should be a small bit (approximately 3%) faster with regards to FSAA than the Geforce GTX 760, and will be able to handle higher resolutions without slowing down too much. (explain)

Geforce GTX 680 32192 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 832 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 680

Amazon.com

Geforce GTX 760

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 680 Geforce GTX 760
Manufacturer nVidia nVidia
Year March 2012 June 2013
Code Name GK104 GK104
Memory 2048 MB 2048 MB
Core Speed 1006 MHz 980 MHz
Memory Speed 6008 MHz 6008 MHz
Power (Max TDP) 195 watts 170 watts
Bandwidth 192256 MB/sec 192256 MB/sec
Texel Rate 128768 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 32192 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 1536 1152
Texture Mapping Units 128 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in MB per second) that can be moved over the external memory interface within a second. The number is worked out by multiplying the interface width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Geforce GTX 680

Amazon.com

Geforce GTX 760

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

3 Responses to “Geforce GTX 680 vs Geforce GTX 760”
biudsfrd says:

but thats not right, the new 760 has 1006+ mhz core speed, mofos

armin2100 says:

why nvidia 680 gtx is better?

ineedspeed says:

760's core clock is 980 mhz. This is correct. Only non reference models have more than 980.

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