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Geforce GTX 680 vs Geforce GTX 760


Intro

The Geforce GTX 680 uses a 28 nm design. nVidia has set the core frequency at 1006 MHz. The GDDR5 memory works at a frequency of 1502 MHz on this model. It features 1536 SPUs along with 128 TAUs and 32 Rasterization Operator Units.

Compare that to the Geforce GTX 760, which has a clock frequency of 980 MHz and a GDDR5 memory speed of 1502 MHz. It also uses a 256-bit memory bus, and uses a 28 nm design. It features 1152 SPUs, 96 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 680 7646 points
Geforce GTX 760 6440 points
Difference: 1206 (19%)

Ethereum Mining Hash Rate

Geforce GTX 680 16 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 3 (23%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Geforce GTX 680 195 Watts
Difference: 25 Watts (15%)

Memory Bandwidth

Both cards have exactly the same memory bandwidth, so in theory they should have the same performance. (explain)

Texel Rate

The Geforce GTX 680 is quite a bit (approximately 37%) better at AF than the Geforce GTX 760. (explain)

Geforce GTX 680 128768 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 34688 (37%)

Pixel Rate

The Geforce GTX 680 will be a bit (approximately 3%) faster with regards to anti-aliasing than the Geforce GTX 760, and also able to handle higher resolutions while still performing well. (explain)

Geforce GTX 680 32192 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 832 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 680

Amazon.com

Geforce GTX 760

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 680 Geforce GTX 760
Manufacturer nVidia nVidia
Year March 2012 June 2013
Code Name GK104 GK104
Memory 2048 MB 2048 MB
Core Speed 1006 MHz 980 MHz
Memory Speed 6008 MHz 6008 MHz
Power (Max TDP) 195 watts 170 watts
Bandwidth 192256 MB/sec 192256 MB/sec
Texel Rate 128768 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 32192 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 1536 1152
Texture Mapping Units 128 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transported across the external memory interface in a second. It is worked out by multiplying the bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Geforce GTX 680

Amazon.com

Geforce GTX 760

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

3 Responses to “Geforce GTX 680 vs Geforce GTX 760”
biudsfrd says:

but thats not right, the new 760 has 1006+ mhz core speed, mofos

armin2100 says:

why nvidia 680 gtx is better?

ineedspeed says:

760's core clock is 980 mhz. This is correct. Only non reference models have more than 980.

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