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Geforce GTX 680 vs Geforce GTX 760
IntroThe Geforce GTX 680 comes with a core clock frequency of 1006 MHz and a GDDR5 memory speed of 1502 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1536 SPUs, 128 TAUs, and 32 ROPs.Compare those specs to the Geforce GTX 760, which makes use of a 28 nm design. nVidia has clocked the core frequency at 980 MHz. The GDDR5 memory works at a frequency of 1502 MHz on this specific card. It features 1152 SPUs as well as 96 TAUs and 32 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthBoth cards have exactly the same bandwidth, so in theory they should perform the same. (explain)
Texel RateThe Geforce GTX 680 will be a lot (about 37%) better at AF than the Geforce GTX 760. (explain)
Pixel RateThe Geforce GTX 680 is a little bit (more or less 3%) more effective at anti-aliasing than the Geforce GTX 760, and will be able to handle higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the bus width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
3 Responses to “Geforce GTX 680 vs Geforce GTX 760”but thats not right, the new 760 has 1006+ mhz core speed, mofos
why nvidia 680 gtx is better?
760's core clock is 980 mhz. This is correct. Only non reference models have more than 980.