Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

Geforce GTX 670 vs Geforce GTX 760


Intro

The Geforce GTX 670 uses a 28 nm design. nVidia has clocked the core speed at 915 MHz. The GDDR5 memory is set to run at a frequency of 1500 MHz on this model. It features 1344 SPUs as well as 112 TAUs and 32 Rasterization Operator Units.

Compare those specifications to the Geforce GTX 760, which comes with GPU core speed of 980 MHz, and 2048 MB of GDDR5 RAM running at 1502 MHz through a 256-bit bus. It also is comprised of 1152 Stream Processors, 96 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 670 7424 points
Geforce GTX 760 6440 points
Difference: 984 (15%)

Ethereum Mining Hash Rate

Geforce GTX 670 13 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 0 (0%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Theoretically, the Geforce GTX 760 should be a little bit faster than the Geforce GTX 670 in general. (explain)

Geforce GTX 760 192256 MB/sec
Geforce GTX 670 192000 MB/sec
Difference: 256 (0%)

Texel Rate

The Geforce GTX 670 is just a bit (more or less 9%) more effective at texture filtering than the Geforce GTX 760. (explain)

Geforce GTX 670 102480 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 8400 (9%)

Pixel Rate

The Geforce GTX 760 will be a bit (more or less 7%) faster with regards to anti-aliasing than the Geforce GTX 670, and also should be able to handle higher screen resolutions without slowing down too much. (explain)

Geforce GTX 760 31360 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 2080 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Geforce GTX 670

Geforce GTX 760

Specifications

Display Specifications

Hide Specifications

Model Geforce GTX 670 Geforce GTX 760
Manufacturer nVidia nVidia
Year May 2012 June 2013
Code Name GK104 GK104
Memory 2048 MB 2048 MB
Core Speed 915 MHz 980 MHz
Memory Speed 6000 MHz 6008 MHz
Power (Max TDP) 170 watts 170 watts
Bandwidth 192000 MB/sec 192256 MB/sec
Texel Rate 102480 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 1344 1152
Texture Mapping Units 112 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be moved over the external memory interface within a second. It's worked out by multiplying the bus width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Geforce GTX 670

Geforce GTX 760

Comments

3 Responses to “Geforce GTX 670 vs Geforce GTX 760”
Diego says:

What About the EVGA GTX 760 SC Edition?, is this HWcompare just with the reference models?
Greetings!

izak says:

Just baught the msi 760 twin frozr, I am very satisvied with it's performance 🙂

Aymon says:

Bought a GTX 760 twin frozr too, it's very good, changed from a EVGA 550ti!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield


[X]
[X]