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Geforce GTX 670 vs Geforce GTX 760

Intro

The Geforce GTX 670 features core clock speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 RAM. It features 1344 SPUs along with 112 Texture Address Units and 32 Rasterization Operator Units.

Compare all of that to the Geforce GTX 760, which has GPU core speed of 980 MHz, and 2048 MB of GDDR5 memory set to run at 1502 MHz through a 256-bit bus. It also is comprised of 1152 Stream Processors, 96 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 670 7351 points
Geforce GTX 760 5923 points
Difference: 1428 (24%)

Ethereum Mining Hash Rate

Geforce GTX 670 13 Mh/s
Geforce GTX 760 13 Mh/s
Difference: 0 (0%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

In theory, the Geforce GTX 760 is 0% quicker than the Geforce GTX 670 in general, because of its higher bandwidth. (explain)

Geforce GTX 760 192256 MB/sec
Geforce GTX 670 192000 MB/sec
Difference: 256 (0%)

Texel Rate

The Geforce GTX 670 is just a bit (approximately 9%) more effective at texture filtering than the Geforce GTX 760. (explain)

Geforce GTX 670 102480 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 8400 (9%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Geforce GTX 760 is superior to the Geforce GTX 670, not by a very large margin though. (explain)

Geforce GTX 760 31360 Mpixels/sec
Geforce GTX 670 29280 Mpixels/sec
Difference: 2080 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 670

Amazon.com

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Geforce GTX 760

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 670 Geforce GTX 760
Manufacturer nVidia nVidia
Year May 2012 June 2013
Code Name GK104 GK104
Memory 2048 MB 2048 MB
Core Speed 915 MHz 980 MHz
Memory Speed 6000 MHz 6008 MHz
Power (Max TDP) 170 watts 170 watts
Bandwidth 192000 MB/sec 192256 MB/sec
Texel Rate 102480 Mtexels/sec 94080 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 31360 Mpixels/sec
Unified Shaders 1344 1152
Texture Mapping Units 112 96
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 3540 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.2 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transported over the external memory interface within a second. It is worked out by multiplying the bus width by its memory clock speed. If it uses DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Geforce GTX 670

Amazon.com

Check prices at:

Geforce GTX 760

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

3 Responses to “Geforce GTX 670 vs Geforce GTX 760”
Diego says:

What About the EVGA GTX 760 SC Edition?, is this HWcompare just with the reference models?
Greetings!

izak says:

Just baught the msi 760 twin frozr, I am very satisvied with it's performance 🙂

Aymon says:

Bought a GTX 760 twin frozr too, it's very good, changed from a EVGA 550ti!

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