Compare any two graphics cards:
GeForce GTX 280 vs Radeon HD 4890 1GB
IntroThe GeForce GTX 280 has a clock speed of 602 MHz and a GDDR3 memory speed of 1107 MHz. It also uses a 512-bit memory bus, and makes use of a 65 nm design. It features 240 SPUs, 80 TAUs, and 32 Raster Operation Units.Compare those specs to the Radeon HD 4890 1GB, which features a core clock frequency of 1000 MHz and a GDDR5 memory speed of 975 MHz. It also uses a 256-bit memory bus, and makes use of a 55 nm design. It features 800(160x5) SPUs, 40 Texture Address Units, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the GeForce GTX 280 should be 14% quicker than the Radeon HD 4890 1GB in general, because of its greater data rate. (explain)
Texel RateThe GeForce GTX 280 will be just a bit (more or less 20%) better at texture filtering than the Radeon HD 4890 1GB. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce GTX 280 is the winner, not by a very large margin though. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of data (counted in megabytes per second) that can be moved across the external memory interface in one second. It is worked out by multiplying the bus width by its memory speed. In the case of DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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Comments
One Response to “GeForce GTX 280 vs Radeon HD 4890 1GB”[...] dap...din pacate pentru cei care au ales 4890 m-am axat pe evga gtx 280 sc maine dau avansul ,iar luni/marti ajunge la mine ,din ce am vorbit cu ,el,vanzatorul este expert in [...]