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Radeon HD 4830 1GB vs Radeon HD 7990

Intro

The Radeon HD 4830 1GB makes use of a 55 nm design. AMD has set the core speed at 575 MHz. The GDDR4 RAM works at a frequency of 900 MHz on this specific model. It features 640(128x5) SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Compare all that to the Radeon HD 7990, which has core speeds of 950 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 memory. It features 2048 SPUs as well as 128 TAUs and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4830 1GB 95 Watts
Radeon HD 7990 375 Watts
Difference: 280 Watts (295%)

Memory Bandwidth

In theory, the Radeon HD 7990 should be 900% quicker than the Radeon HD 4830 1GB overall, due to its greater bandwidth. (explain)

Radeon HD 7990 576000 MB/sec
Radeon HD 4830 1GB 57600 MB/sec
Difference: 518400 (900%)

Texel Rate

The Radeon HD 7990 should be much (approximately 1222%) more effective at AF than the Radeon HD 4830 1GB. (explain)

Radeon HD 7990 243200 Mtexels/sec
Radeon HD 4830 1GB 18400 Mtexels/sec
Difference: 224800 (1222%)

Pixel Rate

The Radeon HD 7990 should be quite a bit (more or less 561%) better at FSAA than the Radeon HD 4830 1GB, and should be able to handle higher resolutions without slowing down too much. (explain)

Radeon HD 7990 60800 Mpixels/sec
Radeon HD 4830 1GB 9200 Mpixels/sec
Difference: 51600 (561%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon HD 4830 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 4830 1GB Radeon HD 7990
Manufacturer AMD AMD
Year Oct 21, 2008 April 2013
Code Name RV770 LE Malta
Memory 1024 MB 3072 MB (x2)
Core Speed 575 MHz 950 MHz (x2)
Memory Speed 1800 MHz 6000 MHz (x2)
Power (Max TDP) 95 watts 375 watts
Bandwidth 57600 MB/sec 576000 MB/sec
Texel Rate 18400 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 9200 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 640(128x5) 2048 (x2)
Texture Mapping Units 32 128 (x2)
Render Output Units 16 32 (x2)
Bus Type GDDR4 GDDR5
Bus Width 256-bit 384-bit (x2)
Fab Process 55 nm 28 nm
Transistors 956 million 4313 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be transferred over the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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Radeon HD 4830 1GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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