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GeForce GTX 460 2GB vs Radeon HD 7990

Intro

The GeForce GTX 460 2GB features a GPU core speed of 675 MHz, and the 2048 MB of GDDR5 memory is set to run at 900 MHz through a 256-bit bus. It also is comprised of 336 Stream Processors, 56 TAUs, and 32 ROPs.

Compare all that to the Radeon HD 7990, which comes with core clock speeds of 950 MHz on the GPU, and 1500 MHz on the 3072 MB of GDDR5 memory. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 460 2GB 160 Watts
Radeon HD 7990 375 Watts
Difference: 215 Watts (134%)

Memory Bandwidth

The Radeon HD 7990 should in theory perform quite a bit faster than the GeForce GTX 460 2GB overall. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GTX 460 2GB 115200 MB/sec
Difference: 460800 (400%)

Texel Rate

The Radeon HD 7990 should be a lot (approximately 543%) more effective at texture filtering than the GeForce GTX 460 2GB. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GTX 460 2GB 37800 Mtexels/sec
Difference: 205400 (543%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 7990 is superior to the GeForce GTX 460 2GB, and very much so. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GTX 460 2GB 21600 Mpixels/sec
Difference: 39200 (181%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 460 2GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 2GB Radeon HD 7990
Manufacturer nVidia AMD
Year July 2010 April 2013
Code Name GF104 Malta
Memory 2048 MB 3072 MB (x2)
Core Speed 675 MHz 950 MHz (x2)
Memory Speed 3600 MHz 6000 MHz (x2)
Power (Max TDP) 160 watts 375 watts
Bandwidth 115200 MB/sec 576000 MB/sec
Texel Rate 37800 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 336 2048 (x2)
Texture Mapping Units 56 128 (x2)
Render Output Units 32 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit (x2)
Fab Process 40 nm 28 nm
Transistors 1950 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported across the external memory interface in one second. It is worked out by multiplying the interface width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied in one second. This is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460 2GB

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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