Compare any two graphics cards:
GeForce GT 210 vs Radeon HD 7790
IntroThe GeForce GT 210 makes use of a 40 nm design. nVidia has set the core speed at 589 MHz. The DDR3 memory runs at a frequency of 800 MHz on this particular card. It features 16 SPUs as well as 8 Texture Address Units and 4 ROPs.Compare those specifications to the Radeon HD 7790, which uses a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 memory runs at a speed of 1500 MHz on this particular card. It features 896 SPUs along with 56 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the Radeon HD 7790 will be 650% faster than the GeForce GT 210 overall, due to its higher bandwidth. (explain)
Texel RateThe Radeon HD 7790 is quite a bit (about 1088%) better at anisotropic filtering than the GeForce GT 210. (explain)
Pixel RateThe Radeon HD 7790 is much (about 579%) faster with regards to full screen anti-aliasing than the GeForce GT 210, and will be able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported past the external memory interface in a second. The number is worked out by multiplying the bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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