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Radeon HD 6750 1GB vs Radeon HD 7790


The Radeon HD 6750 1GB features a clock speed of 725 MHz and a GDDR5 memory speed of 1000 MHz. It also makes use of a 128-bit bus, and makes use of a 40 nm design. It features 720 SPUs, 36 TAUs, and 16 ROPs.

Compare those specs to the Radeon HD 7790, which comes with a clock speed of 1000 MHz and a GDDR5 memory frequency of 1500 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It features 896 SPUs, 56 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7790 85 Watts
Radeon HD 6750 1GB 86 Watts
Difference: 1 Watts (1%)

Memory Bandwidth

The Radeon HD 7790 should theoretically perform much faster than the Radeon HD 6750 1GB in general. (explain)

Radeon HD 7790 96000 MB/sec
Radeon HD 6750 1GB 64000 MB/sec
Difference: 32000 (50%)

Texel Rate

The Radeon HD 7790 should be much (more or less 115%) faster with regards to AF than the Radeon HD 6750 1GB. (explain)

Radeon HD 7790 56000 Mtexels/sec
Radeon HD 6750 1GB 26100 Mtexels/sec
Difference: 29900 (115%)

Pixel Rate

If running with a high screen resolution is important to you, then the Radeon HD 7790 is superior to the Radeon HD 6750 1GB, by a large margin. (explain)

Radeon HD 7790 16000 Mpixels/sec
Radeon HD 6750 1GB 11600 Mpixels/sec
Difference: 4400 (38%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 6750 1GB

Radeon HD 7790

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.


Display Specifications

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Model Radeon HD 6750 1GB Radeon HD 7790
Manufacturer AMD AMD
Year January 2011 March 2013
Code Name Juniper Pro Bonaire XT
Memory 1024 MB 1024 MB
Core Speed 725 MHz 1000 MHz
Memory Speed 4000 MHz 6000 MHz
Power (Max TDP) 86 watts 85 watts
Bandwidth 64000 MB/sec 96000 MB/sec
Texel Rate 26100 Mtexels/sec 56000 Mtexels/sec
Pixel Rate 11600 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 720 896
Texture Mapping Units 36 56
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1040 million 2080 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the interface width by its memory speed. In the case of DDR type memory, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.


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