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Radeon HD 6870 vs Radeon HD 7790

Intro

The Radeon HD 6870 features core speeds of 900 MHz on the GPU, and 1050 MHz on the 1024 MB of GDDR5 RAM. It features 1120 SPUs as well as 56 Texture Address Units and 32 Rasterization Operator Units.

Compare all that to the Radeon HD 7790, which has a core clock frequency of 1000 MHz and a GDDR5 memory frequency of 1500 MHz. It also makes use of a 128-bit memory bus, and makes use of a 28 nm design. It features 896 SPUs, 56 TAUs, and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7790 85 Watts
Radeon HD 6870 151 Watts
Difference: 66 Watts (78%)

Memory Bandwidth

In theory, the Radeon HD 6870 should be a lot faster than the Radeon HD 7790 in general. (explain)

Radeon HD 6870 134400 MB/sec
Radeon HD 7790 96000 MB/sec
Difference: 38400 (40%)

Texel Rate

The Radeon HD 7790 is a bit (about 11%) faster with regards to anisotropic filtering than the Radeon HD 6870. (explain)

Radeon HD 7790 56000 Mtexels/sec
Radeon HD 6870 50400 Mtexels/sec
Difference: 5600 (11%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 6870 is the winner, by far. (explain)

Radeon HD 6870 28800 Mpixels/sec
Radeon HD 7790 16000 Mpixels/sec
Difference: 12800 (80%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon HD 6870

Amazon.com

Radeon HD 7790

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon HD 6870 Radeon HD 7790
Manufacturer AMD AMD
Year October 2010 March 2013
Code Name Barts XT Bonaire XT
Memory 1024 MB 1024 MB
Core Speed 900 MHz 1000 MHz
Memory Speed 4200 MHz 6000 MHz
Power (Max TDP) 151 watts 85 watts
Bandwidth 134400 MB/sec 96000 MB/sec
Texel Rate 50400 Mtexels/sec 56000 Mtexels/sec
Pixel Rate 28800 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 1120 896
Texture Mapping Units 56 56
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1700 million 2080 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in MB per second) that can be moved past the external memory interface in a second. It is calculated by multiplying the bus width by its memory clock speed. If it uses DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

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