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Geforce GTX 780 vs Radeon HD 7870

Intro

The Geforce GTX 780 features a clock speed of 863 MHz and a GDDR5 memory speed of 1502 MHz. It also makes use of a 384-bit memory bus, and uses a 28 nm design. It is comprised of 2304 SPUs, 192 TAUs, and 48 ROPs.

Compare all that to the Radeon HD 7870, which has core speeds of 1000 MHz on the GPU, and 1200 MHz on the 2048 MB of GDDR5 RAM. It features 1280 SPUs along with 80 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 780 10082 points
Radeon HD 7870 6230 points
Difference: 3852 (62%)

Ethereum Mining Hash Rate

Geforce GTX 780 20 Mh/s
Radeon HD 7870 16 Mh/s
Difference: 4 (25%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7870 175 Watts
Geforce GTX 780 250 Watts
Difference: 75 Watts (43%)

Memory Bandwidth

In theory, the Geforce GTX 780 should be 88% quicker than the Radeon HD 7870 in general, because of its higher bandwidth. (explain)

Geforce GTX 780 288384 MB/sec
Radeon HD 7870 153600 MB/sec
Difference: 134784 (88%)

Texel Rate

The Geforce GTX 780 will be much (approximately 107%) more effective at AF than the Radeon HD 7870. (explain)

Geforce GTX 780 165696 Mtexels/sec
Radeon HD 7870 80000 Mtexels/sec
Difference: 85696 (107%)

Pixel Rate

The Geforce GTX 780 is quite a bit (approximately 29%) better at anti-aliasing than the Radeon HD 7870, and also should be able to handle higher screen resolutions more effectively. (explain)

Geforce GTX 780 41424 Mpixels/sec
Radeon HD 7870 32000 Mpixels/sec
Difference: 9424 (29%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 780

Amazon.com

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Radeon HD 7870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 780 Radeon HD 7870
Manufacturer nVidia AMD
Year May 2013 March 2012
Code Name GK110 Pitcairn XT
Memory 3072 MB 2048 MB
Core Speed 863 MHz 1000 MHz
Memory Speed 6008 MHz 4800 MHz
Power (Max TDP) 250 watts 175 watts
Bandwidth 288384 MB/sec 153600 MB/sec
Texel Rate 165696 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 41424 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 2304 1280
Texture Mapping Units 192 80
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 384-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 7080 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of MB per second) that can be transferred past the external memory interface within a second. The number is worked out by multiplying the card's interface width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Geforce GTX 780

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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