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GeForce GTX Titan vs Geforce GTX 780

Intro

The GeForce GTX Titan features a GPU core clock speed of 837 MHz, and the 6144 MB of GDDR5 RAM runs at 1502 MHz through a 384-bit bus. It also is made up of 2688 Stream Processors, 224 Texture Address Units, and 48 Raster Operation Units.

Compare all of that to the Geforce GTX 780, which has a GPU core clock speed of 863 MHz, and 3072 MB of GDDR5 RAM set to run at 1502 MHz through a 384-bit bus. It also features 2304 Stream Processors, 192 TAUs, and 48 Raster Operation Units.

Display Graphs

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(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

Both cards have exactly the same memory bandwidth, so theoretically they should have the same performance. (explain)

Texel Rate

The GeForce GTX Titan will be a small bit (more or less 13%) better at texture filtering than the Geforce GTX 780. (explain)

GeForce GTX Titan 187488 Mtexels/sec
Geforce GTX 780 165696 Mtexels/sec
Difference: 21792 (13%)

Pixel Rate

The Geforce GTX 780 should be just a bit (more or less 3%) more effective at anti-aliasing than the GeForce GTX Titan, and also should be able to handle higher resolutions more effectively. (explain)

Geforce GTX 780 41424 Mpixels/sec
GeForce GTX Titan 40176 Mpixels/sec
Difference: 1248 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX Titan

Amazon.com

Geforce GTX 780

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce GTX Titan Geforce GTX 780
Manufacturer nVidia nVidia
Year February 2013 May 2013
Code Name GK110 GK110
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 6144 MB 3072 MB
Core Speed 837 MHz 863 MHz
Shader Speed 837 MHz 863 MHz
Memory Speed 1502 MHz (6008 MHz effective) 1502 MHz (6008 MHz effective)
Unified Shaders 2688 2304
Texture Mapping Units 224 192
Render Output Units 48 48
Bus Type GDDR5 GDDR5
Bus Width 384-bit 384-bit
DirectX Version DirectX 11.0 DirectX 11.0
OpenGL Version OpenGL 4.3 OpenGL 4.3
Power (Max TDP) 250 watts 250 watts
Shader Model 5.0 5.0
Bandwidth 288384 MB/sec 288384 MB/sec
Texel Rate 187488 Mtexels/sec 165696 Mtexels/sec
Pixel Rate 40176 Mpixels/sec 41424 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface in one second. The number is calculated by multiplying the card's interface width by the speed of its memory. If it uses DDR RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Comments

4 Responses to “GeForce GTX Titan vs Geforce GTX 780”
Anonymous says:
yolo :] it's awesome
Animetakerfan says:
MY GTX 780 Phantom has:
GPU clock: 1079MHZ
Memory clock: 1652MHz
It´s a Titan killer
ali says:
I searching for the best vga to put it in my specs list for my lap?
NewGirlInTown says:
At almost half the price of the Titan and it can handle the best games the same? It's almost a no brainer.
Much better choice than even going with SLI OR Crossfire.
It's fast! Crisp clean visuals. Fast FPS. No lag due to your card.
As another commenter said, It's a Titan killer!

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