Compare any two graphics cards:
VS

GeForce GTX 460 1GB vs GeForce GTX 650 Ti 2GB

Intro

The GeForce GTX 460 1GB has a clock speed of 675 MHz and a GDDR5 memory speed of 900 MHz. It also uses a 256-bit memory bus, and uses a 40 nm design. It features 336 SPUs, 56 TAUs, and 32 ROPs.

Compare all of that to the GeForce GTX 650 Ti 2GB, which features GPU clock speed of 928 MHz, and 2048 MB of GDDR5 RAM set to run at 1350 MHz through a 128-bit bus. It also features 768 SPUs, 64 TAUs, and 16 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 2GB 110 Watts
GeForce GTX 460 1GB 160 Watts
Difference: 50 Watts (45%)

Memory Bandwidth

The GeForce GTX 460 1GB should theoretically perform much faster than the GeForce GTX 650 Ti 2GB in general. (explain)

GeForce GTX 460 1GB 115200 MB/sec
GeForce GTX 650 Ti 2GB 86400 MB/sec
Difference: 28800 (33%)

Texel Rate

The GeForce GTX 650 Ti 2GB will be a lot (about 57%) faster with regards to texture filtering than the GeForce GTX 460 1GB. (explain)

GeForce GTX 650 Ti 2GB 59392 Mtexels/sec
GeForce GTX 460 1GB 37800 Mtexels/sec
Difference: 21592 (57%)

Pixel Rate

The GeForce GTX 460 1GB will be quite a bit (approximately 45%) better at AA than the GeForce GTX 650 Ti 2GB, and also should be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 460 1GB 21600 Mpixels/sec
GeForce GTX 650 Ti 2GB 14848 Mpixels/sec
Difference: 6752 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 460 1GB GeForce GTX 650 Ti 2GB
Manufacturer nVidia nVidia
Year July 2010 October 2012
Code Name GF104 GK106
Memory 1024 MB 2048 MB
Core Speed 675 MHz 928 MHz
Memory Speed 3600 MHz 5400 MHz
Power (Max TDP) 160 watts 110 watts
Bandwidth 115200 MB/sec 86400 MB/sec
Texel Rate 37800 Mtexels/sec 59392 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 14848 Mpixels/sec
Unified Shaders 336 768
Texture Mapping Units 56 64
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 2540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transferred over the external memory interface in one second. The number is calculated by multiplying the interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 460 1GB

Amazon.com

Check prices at:

GeForce GTX 650 Ti 2GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield