Compare any two graphics cards:
VS

GeForce GTS 250 1GB vs GeForce GTX 650 Ti

Intro

The GeForce GTS 250 1GB comes with clock speeds of 738 MHz on the GPU, and 1100 MHz on the 1024 MB of GDDR3 memory. It features 128 SPUs along with 64 Texture Address Units and 16 Rasterization Operator Units.

Compare that to the GeForce GTX 650 Ti, which makes use of a 28 nm design. nVidia has set the core speed at 928 MHz. The GDDR5 memory works at a speed of 1350 MHz on this particular model. It features 768 SPUs along with 64 TAUs and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
GeForce GTS 250 1GB 145 Watts
Difference: 35 Watts (32%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 650 Ti should in theory be much better than the GeForce GTS 250 1GB in general. (explain)

GeForce GTX 650 Ti 86400 MB/sec
GeForce GTS 250 1GB 70400 MB/sec
Difference: 16000 (23%)

Texel Rate

The GeForce GTX 650 Ti is quite a bit (approximately 26%) better at anisotropic filtering than the GeForce GTS 250 1GB. (explain)

GeForce GTX 650 Ti 59392 Mtexels/sec
GeForce GTS 250 1GB 47232 Mtexels/sec
Difference: 12160 (26%)

Pixel Rate

The GeForce GTX 650 Ti is a lot (more or less 26%) more effective at AA than the GeForce GTS 250 1GB, and also capable of handling higher screen resolutions better. (explain)

GeForce GTX 650 Ti 14848 Mpixels/sec
GeForce GTS 250 1GB 11808 Mpixels/sec
Difference: 3040 (26%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTS 250 1GB

Amazon.com

Check prices at:

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTS 250 1GB GeForce GTX 650 Ti
Manufacturer nVidia nVidia
Year March 3, 2009 October 2012
Code Name G92a/b GK106
Memory 1024 MB 1024 MB
Core Speed 738 MHz 928 MHz
Memory Speed 2200 MHz 5400 MHz
Power (Max TDP) 145 watts 110 watts
Bandwidth 70400 MB/sec 86400 MB/sec
Texel Rate 47232 Mtexels/sec 59392 Mtexels/sec
Pixel Rate 11808 Mpixels/sec 14848 Mpixels/sec
Unified Shaders 128 768
Texture Mapping Units 64 64
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 28 nm
Transistors 754 million 2540 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be transferred over the external memory interface in one second. It is calculated by multiplying the card's bus width by the speed of its memory. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTS 250 1GB

Amazon.com

Check prices at:

GeForce GTX 650 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield