Compare any two graphics cards:
GeForce GTX 650 Ti vs Radeon HD 7770
Intro
The GeForce GTX 650 Ti comes with a core clock speed of 928 MHz and a GDDR5 memory speed of 1350 MHz. It also makes use of a 128-bit memory bus, and uses a 28 nm design. It is comprised of 768 SPUs, 64 TAUs, and 16 ROPs.
Compare those specs to the Radeon HD 7770, which uses a 28 nm design. AMD has clocked the core frequency at 1000 MHz. The GDDR5 memory works at a frequency of 1125 MHz on this model. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.
Display Graphs
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Benchmarks
These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
| GeForce GTX 650 Ti |
|
3434 points |
| Radeon HD 7770 |
|
3180 points |
| |
Difference: 254 (8%)
|
|
Power Usage and Theoretical BenchmarksAdvertisements
Power Consumption (Max TDP)
| Radeon HD 7770 |
|
80 Watts |
| GeForce GTX 650 Ti |
|
110 Watts |
| |
Difference: 30 Watts (38%)
|
|
Memory Bandwidth
In theory, the GeForce GTX 650 Ti will be 20% faster than the Radeon HD 7770 overall, because of its higher bandwidth. (explain)
| GeForce GTX 650 Ti |
|
86400 MB/sec |
| Radeon HD 7770 |
|
72000 MB/sec |
| |
Difference: 14400 (20%)
|
|
AdvertisementsTexel Rate
The GeForce GTX 650 Ti should be much (approximately 48%) faster with regards to texture filtering than the Radeon HD 7770. (
explain)
| GeForce GTX 650 Ti |
|
59392 Mtexels/sec |
| Radeon HD 7770 |
|
40000 Mtexels/sec |
| |
Difference: 19392 (48%)
|
|
AdvertisementsPixel Rate
If running with lots of anti-aliasing is important to you, then the Radeon HD 7770 is superior to the GeForce GTX 650 Ti, but it probably won't make a huge difference. (
explain)
| Radeon HD 7770 |
|
16000 Mpixels/sec |
| GeForce GTX 650 Ti |
|
14848 Mpixels/sec |
| |
Difference: 1152 (8%)
|
|
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
Price Comparison
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GeForce GTX 650 Ti
Amazon.com
Check prices at:
|
Radeon HD 7770
Amazon.com
Check prices at:
|
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
Specifications
Display Specifications
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| Model
| GeForce GTX 650 Ti |
Radeon HD 7770 |
| Manufacturer
| nVidia |
AMD |
| Year
| October 2012 |
February 2012 |
| Code Name
| GK106 |
Cape Verde XT |
| Memory
| 1024 MB |
1024 MB |
| Core Speed
| 928 MHz |
1000 MHz |
| Memory Speed
| 5400 MHz |
4500 MHz |
| Power (Max TDP)
| 110 watts |
80 watts |
| Bandwidth
| 86400 MB/sec |
72000 MB/sec |
| Texel Rate
| 59392 Mtexels/sec |
40000 Mtexels/sec |
| Pixel Rate
| 14848 Mpixels/sec |
16000 Mpixels/sec |
| Unified Shaders
| 768 |
640 |
| Texture Mapping Units
| 64 |
40 |
| Render Output Units
| 16 |
16 |
| Bus Type
| GDDR5 |
GDDR5 |
| Bus Width
| 128-bit |
128-bit |
| Fab Process
| 28 nm |
28 nm |
| Transistors
| 2540 million |
1500 million |
| Bus
| PCIe 3.0 x16 |
PCIe 3.0 x16 |
| DirectX Version
| DirectX 11.0 |
DirectX 11.1 |
| OpenGL Version
| OpenGL 4.3 |
OpenGL 4.2 |
Memory Bandwidth: Bandwidth is the maximum amount of information (measured in megabytes per second) that can be transported past the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x.
The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.
Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.
AdvertisementsPixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen.
The actual pixel fill rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Hide Prices
GeForce GTX 650 Ti
Amazon.com
Check prices at:
|
Radeon HD 7770
Amazon.com
Check prices at:
|
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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