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GeForce GTX 650 Ti vs Radeon HD 7850

Intro

The GeForce GTX 650 Ti makes use of a 28 nm design. nVidia has clocked the core speed at 928 MHz. The GDDR5 memory runs at a frequency of 1350 MHz on this particular model. It features 768 SPUs as well as 64 Texture Address Units and 16 ROPs.

Compare all of that to the Radeon HD 7850, which uses a 28 nm design. AMD has clocked the core speed at 860 MHz. The GDDR5 RAM works at a speed of 1200 MHz on this particular model. It features 1024 SPUs along with 64 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7850 5200 points
GeForce GTX 650 Ti 3434 points
Difference: 1766 (51%)

Ethereum Mining Hash Rate

Radeon HD 7850 13 Mh/s
GeForce GTX 650 Ti 10 Mh/s
Difference: 3 (30%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 Ti 110 Watts
Radeon HD 7850 130 Watts
Difference: 20 Watts (18%)

Memory Bandwidth

In theory, the Radeon HD 7850 should be 78% faster than the GeForce GTX 650 Ti overall, because of its higher data rate. (explain)

Radeon HD 7850 153600 MB/sec
GeForce GTX 650 Ti 86400 MB/sec
Difference: 67200 (78%)

Texel Rate

The GeForce GTX 650 Ti will be a small bit (approximately 8%) better at AF than the Radeon HD 7850. (explain)

GeForce GTX 650 Ti 59392 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 4352 (8%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 7850 is the winner, and very much so. (explain)

Radeon HD 7850 27520 Mpixels/sec
GeForce GTX 650 Ti 14848 Mpixels/sec
Difference: 12672 (85%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650 Ti

Amazon.com

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Radeon HD 7850

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Ti Radeon HD 7850
Manufacturer nVidia AMD
Year October 2012 March 2012
Code Name GK106 Pitcairn Pro
Memory 1024 MB 2048 MB
Core Speed 928 MHz 860 MHz
Memory Speed 5400 MHz 4800 MHz
Power (Max TDP) 110 watts 130 watts
Bandwidth 86400 MB/sec 153600 MB/sec
Texel Rate 59392 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 14848 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 768 1024
Texture Mapping Units 64 64
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 2540 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 650 Ti

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

One Response to “GeForce GTX 650 Ti vs Radeon HD 7850”
Fred says:

I would like to see Game bench results. The 650Ti is one of those cards that is overlooked. Many do not realize just how good a card it is. I had a 5870 in my i5 that the fan went out on. When I purchased the 650Ti (91$ Bucks)I thought it would be a little less or the same in performance as the 5870. But it does so much better than the 5870 on my i5. I would say it will beat the 7850 too.

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