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GeForce GTS 250 1GB vs GeForce GTX 650

Intro

The GeForce GTS 250 1GB comes with a GPU clock speed of 738 MHz, and the 1024 MB of GDDR3 RAM runs at 1100 MHz through a 256-bit bus. It also is made up of 128 Stream Processors, 64 Texture Address Units, and 16 ROPs.

Compare those specs to the GeForce GTX 650, which makes use of a 28 nm design. nVidia has set the core speed at 1058 MHz. The GDDR5 memory works at a speed of 1250 MHz on this specific model. It features 384 SPUs along with 32 Texture Address Units and 16 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
GeForce GTS 250 1GB 145 Watts
Difference: 81 Watts (127%)

Memory Bandwidth

The GeForce GTX 650, in theory, should be a little bit faster than the GeForce GTS 250 1GB in general. (explain)

GeForce GTX 650 80000 MB/sec
GeForce GTS 250 1GB 70400 MB/sec
Difference: 9600 (14%)

Texel Rate

The GeForce GTS 250 1GB should be quite a bit (approximately 40%) more effective at anisotropic filtering than the GeForce GTX 650. (explain)

GeForce GTS 250 1GB 47232 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 13376 (40%)

Pixel Rate

The GeForce GTX 650 is much (about 43%) better at full screen anti-aliasing than the GeForce GTS 250 1GB, and also will be able to handle higher resolutions while still performing well. (explain)

GeForce GTX 650 16928 Mpixels/sec
GeForce GTS 250 1GB 11808 Mpixels/sec
Difference: 5120 (43%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTS 250 1GB

Amazon.com

GeForce GTX 650

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 250 1GB GeForce GTX 650
Manufacturer nVidia nVidia
Year March 3, 2009 September 2012
Code Name G92a/b GK107
Memory 1024 MB 2048 MB
Core Speed 738 MHz 1058 MHz
Memory Speed 2200 MHz 5000 MHz
Power (Max TDP) 145 watts 64 watts
Bandwidth 70400 MB/sec 80000 MB/sec
Texel Rate 47232 Mtexels/sec 33856 Mtexels/sec
Pixel Rate 11808 Mpixels/sec 16928 Mpixels/sec
Unified Shaders 128 384
Texture Mapping Units 64 32
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 28 nm
Transistors 754 million 1300 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (measured in MB per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Comments

One Response to “GeForce GTS 250 1GB vs GeForce GTX 650”
kneegrow says:

lol@blank prices

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