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GeForce GTX 260 vs GeForce GTX 650

Intro

The GeForce GTX 260 has a GPU core clock speed of 576 MHz, and the 896 MB of GDDR3 memory is set to run at 999 MHz through a 448-bit bus. It also is comprised of 192 Stream Processors, 64 Texture Address Units, and 28 ROPs.

Compare that to the GeForce GTX 650, which has core speeds of 1058 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 memory. It features 384 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
GeForce GTX 260 182 Watts
Difference: 118 Watts (184%)

Memory Bandwidth

The GeForce GTX 260 should in theory perform much faster than the GeForce GTX 650 overall. (explain)

GeForce GTX 260 111888 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 31888 (40%)

Texel Rate

The GeForce GTX 260 is a small bit (more or less 9%) faster with regards to texture filtering than the GeForce GTX 650. (explain)

GeForce GTX 260 36864 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 3008 (9%)

Pixel Rate

The GeForce GTX 650 should be just a bit (about 5%) faster with regards to FSAA than the GeForce GTX 260, and also will be capable of handling higher resolutions more effectively. (explain)

GeForce GTX 650 16928 Mpixels/sec
GeForce GTX 260 16128 Mpixels/sec
Difference: 800 (5%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 260

Amazon.com

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GeForce GTX 650

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 260 GeForce GTX 650
Manufacturer nVidia nVidia
Year June 16, 2008 September 2012
Code Name G200 GK107
Memory 896 MB 1024 MB
Core Speed 576 MHz 1058 MHz
Memory Speed 1998 MHz 5000 MHz
Power (Max TDP) 182 watts 64 watts
Bandwidth 111888 MB/sec 80000 MB/sec
Texel Rate 36864 Mtexels/sec 33856 Mtexels/sec
Pixel Rate 16128 Mpixels/sec 16928 Mpixels/sec
Unified Shaders 192 384
Texture Mapping Units 64 32
Render Output Units 28 16
Bus Type GDDR3 GDDR5
Bus Width 448-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 1400 million 1300 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.1 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface in a second. It is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 260

Amazon.com

Check prices at:

GeForce GTX 650

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

4 Responses to “GeForce GTX 260 vs GeForce GTX 650”
randy says:

The GTX 260 is essentially the same as GTX 650, the advantage the GTX 650 has is Directx 11

SeriousJ says:

Looking at the gtx 650's power consumption, this has to be a very effective card for casual gaming deliviering 260's performance. (+directx 11.1)

PAul says:

lol 650 for lyfe!

Dark_Razar says:

Pros e cons of the two cards:

GTX 260:
- It is faster in general.
- A lot more Cheaper than the GTX 650 (You can save more than 60$).

GTX 650
- DirectX 11.
- Less Power Consuption.

It's not a real comparison, just because the GTX 260 is pretty old... But it's still a good graphic card.

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