Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9800 GTX vs Radeon HD 5750 1GB

Intro

The GeForce 9800 GTX has clock speeds of 675 MHz on the GPU, and 1100 MHz on the 512 MB of GDDR3 memory. It features 128 SPUs along with 64 TAUs and 16 Rasterization Operator Units.

Compare all that to the Radeon HD 5750 1GB, which comes with a clock speed of 700 MHz and a GDDR5 memory frequency of 1150 MHz. It also makes use of a 128-bit bus, and uses a 40 nm design. It is comprised of 720(144x5) SPUs, 36 TAUs, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5750 1GB 86 Watts
GeForce 9800 GTX 140 Watts
Difference: 54 Watts (63%)

Memory Bandwidth

In theory, the Radeon HD 5750 1GB is 5% faster than the GeForce 9800 GTX overall, due to its higher bandwidth. (explain)

Radeon HD 5750 1GB 73600 MB/sec
GeForce 9800 GTX 70400 MB/sec
Difference: 3200 (5%)

Texel Rate

The GeForce 9800 GTX is much (approximately 71%) faster with regards to texture filtering than the Radeon HD 5750 1GB. (explain)

GeForce 9800 GTX 43200 Mtexels/sec
Radeon HD 5750 1GB 25200 Mtexels/sec
Difference: 18000 (71%)

Pixel Rate

The Radeon HD 5750 1GB is a small bit (more or less 4%) better at anti-aliasing than the GeForce 9800 GTX, and also capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon HD 5750 1GB 11200 Mpixels/sec
GeForce 9800 GTX 10800 Mpixels/sec
Difference: 400 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9800 GTX

Amazon.com

Check prices at:

Radeon HD 5750 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9800 GTX Radeon HD 5750 1GB
Manufacturer nVidia AMD
Year April 2008 October 13, 2009
Code Name G92 Juniper LE
Memory 512 MB 1024 MB
Core Speed 675 MHz 700 MHz
Memory Speed 2200 MHz 4600 MHz
Power (Max TDP) 140 watts 86 watts
Bandwidth 70400 MB/sec 73600 MB/sec
Texel Rate 43200 Mtexels/sec 25200 Mtexels/sec
Pixel Rate 10800 Mpixels/sec 11200 Mpixels/sec
Unified Shaders 128 720(144x5)
Texture Mapping Units 64 36
Render Output Units 16 16
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65 nm 40 nm
Transistors 754 million 1040 million
Bus PCIe x16 2.0 PCIe 2.1 x16
DirectX Version DirectX 10 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transported over the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

Hide Prices

GeForce 9800 GTX

Amazon.com

Check prices at:

Radeon HD 5750 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield