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GeForce GTX 460 vs GeForce GTX 650


Intro

The GeForce GTX 460 uses a 40 nm design. nVidia has clocked the core speed at 675 MHz. The GDDR5 RAM runs at a frequency of 900 MHz on this specific model. It features 336 SPUs as well as 56 Texture Address Units and 24 ROPs.

Compare those specs to the GeForce GTX 650, which makes use of a 28 nm design. nVidia has clocked the core frequency at 1058 MHz. The GDDR5 memory is set to run at a speed of 1250 MHz on this model. It features 384 SPUs as well as 32 Texture Address Units and 16 ROPs.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 460 2560 points
GeForce GTX 650 2270 points
Difference: 290 (13%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
GeForce GTX 460 150 Watts
Difference: 86 Watts (134%)

Memory Bandwidth

Theoretically, the GeForce GTX 460 should be just a bit faster than the GeForce GTX 650 in general. (explain)

GeForce GTX 460 86400 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 6400 (8%)

Texel Rate

The GeForce GTX 460 is a bit (more or less 12%) faster with regards to AF than the GeForce GTX 650. (explain)

GeForce GTX 460 37800 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 3944 (12%)

Pixel Rate

The GeForce GTX 650 will be just a bit (more or less 4%) faster with regards to FSAA than the GeForce GTX 460, and also will be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 650 16928 Mpixels/sec
GeForce GTX 460 16200 Mpixels/sec
Difference: 728 (4%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460

Amazon.com

GeForce GTX 650

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 GeForce GTX 650
Manufacturer nVidia nVidia
Year July 2010 September 2012
Code Name GF104 GK107
Memory 768 MB 1024 MB
Core Speed 675 MHz 1058 MHz
Memory Speed 3600 MHz 5000 MHz
Power (Max TDP) 150 watts 64 watts
Bandwidth 86400 MB/sec 80000 MB/sec
Texel Rate 37800 Mtexels/sec 33856 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 16928 Mpixels/sec
Unified Shaders 336 384
Texture Mapping Units 56 32
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 1300 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the bus width by its memory clock speed. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GTX 460

Amazon.com

GeForce GTX 650

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

4 Responses to “GeForce GTX 460 vs GeForce GTX 650”
zoe says:

I purchased a GEFORCE GT620 on advice from the shop technician. Performance was dismal. An ATI Radeon HD5670 at the same price gives me a bench mark of 7.1 for graphics and gaming graphics. The old faithful GTX which cost a lot more bechmarks in at 7.6 for both tests. The GT620 comes in at 4 for the Graphics and 5.1 for gaming graphics. The GT620 2GB costs $80 and the GT630 4GB $150.

leland says:

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leland says:

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jesus christ says:

niggas want to play rough?

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