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GeForce GTX 460 1GB vs GeForce GTX 650

Intro

The GeForce GTX 460 1GB makes use of a 40 nm design. nVidia has clocked the core frequency at 675 MHz. The GDDR5 memory runs at a frequency of 900 MHz on this specific model. It features 336 SPUs along with 56 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the GeForce GTX 650, which has a clock frequency of 1058 MHz and a GDDR5 memory speed of 1250 MHz. It also features a 128-bit bus, and makes use of a 28 nm design. It is made up of 384 SPUs, 32 Texture Address Units, and 16 ROPs.

Display Graphs

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(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
GeForce GTX 460 1GB 160 Watts
Difference: 96 Watts (150%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 460 1GB will be 44% quicker than the GeForce GTX 650 overall, due to its higher data rate. (explain)

GeForce GTX 460 1GB 115200 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 35200 (44%)

Texel Rate

The GeForce GTX 460 1GB is a small bit (approximately 12%) more effective at texture filtering than the GeForce GTX 650. (explain)

GeForce GTX 460 1GB 37800 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 3944 (12%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 460 1GB is a better choice, by a large margin. (explain)

GeForce GTX 460 1GB 21600 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 4672 (28%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 460 1GB

Amazon.com

GeForce GTX 650

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 460 1GB GeForce GTX 650
Manufacturer nVidia nVidia
Year July 2010 September 2012
Code Name GF104 GK107
Fab Process 40 nm 28 nm
Bus PCIe x16 PCIe 3.0 x16
Memory 1024 MB 2048 MB
Core Speed 675 MHz 1058 MHz
Shader Speed 1350 MHz 1058 MHz
Memory Speed 3600 MHz 5000 MHz
Unified Shaders 336 384
Texture Mapping Units 56 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3
Power (Max TDP) 160 watts 64 watts
Shader Model 5.0 5.0
Bandwidth 115200 MB/sec 80000 MB/sec
Texel Rate 37800 Mtexels/sec 33856 Mtexels/sec
Pixel Rate 21600 Mpixels/sec 16928 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transferred over the external memory interface within a second. It is worked out by multiplying the interface width by its memory clock speed. If it uses DDR RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Comments

3 Responses to “GeForce GTX 460 1GB vs GeForce GTX 650”
J.Galt says:

well gtx460 seem to be best Geforce in his price(at least in my country)

fero says:

and your country ?

J.Galt says:

my country is Ethiopia

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