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GeForce GTX 560 Ti vs GeForce GTX 650


Intro

The GeForce GTX 560 Ti makes use of a 40 nm design. nVidia has set the core speed at 822 MHz. The GDDR5 RAM works at a frequency of 1002 MHz on this particular card. It features 384 SPUs as well as 64 TAUs and 32 ROPs.

Compare that to the GeForce GTX 650, which has GPU core speed of 1058 MHz, and 1024 MB of GDDR5 memory set to run at 1250 MHz through a 128-bit bus. It also is made up of 384 SPUs, 32 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 560 Ti 3470 points
GeForce GTX 650 2270 points
Difference: 1200 (53%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 106 Watts (166%)

Memory Bandwidth

The GeForce GTX 560 Ti should in theory perform much faster than the GeForce GTX 650 in general. (explain)

GeForce GTX 560 Ti 128256 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 48256 (60%)

Texel Rate

The GeForce GTX 560 Ti is a lot (approximately 55%) faster with regards to AF than the GeForce GTX 650. (explain)

GeForce GTX 560 Ti 52608 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 18752 (55%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 560 Ti is a better choice, by far. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 9376 (55%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

GeForce GTX 650

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti GeForce GTX 650
Manufacturer nVidia nVidia
Year January 2011 September 2012
Code Name GF114 GK107
Memory 1024 MB 1024 MB
Core Speed 822 MHz 1058 MHz
Memory Speed 4008 MHz 5000 MHz
Power (Max TDP) 170 watts 64 watts
Bandwidth 128256 MB/sec 80000 MB/sec
Texel Rate 52608 Mtexels/sec 33856 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 16928 Mpixels/sec
Unified Shaders 384 384
Texture Mapping Units 64 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 1300 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of information (in units of MB per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 560 Ti

Amazon.com

GeForce GTX 650

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “GeForce GTX 560 Ti vs GeForce GTX 650”
vvvvvvdssddd says:

560 ti by far
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xhxkhyr

PVD97 says:

I think that this site needs to put the different models of the same hardware:

R$ = Brazilian Money

I want to compare these hardwares:

GTX 560 Ti(High-End):
Zotac GeForce GTX 560 SE (Fermi) 1GB GDDR5 (ZT-50901-10M)
Core Clock: 746MHz
Memory Clock: 3828 MHz
Shader Clock: 1492MHz
Memory Interface: 192-bit
Bus: PCI Express 2.0 x16 HDCP Ready SLI Support Video Card
CUDA Cores: 288
RAMDAC: 400 MHz
Max. Resolution: 2560 x 1600
Connectors: HDMI, DisplayPort, 2 x DVI
Preço médio: R$: 500,00

GTX 650(Mid-Rend):
Gigabyte Geforce GTX 650 1GB GDDR5 (GV-N650OC-1GI)
Core Clock: 1110 MHz
Memory Clock: 6008 MHz
Shader Clock: N/A
Memory Interface: 128-bit
Bus: PCI-Express 3.0 x16
CUDA Cores: 384
RAMDAC: 400 MHz
Max. Resolution: 2560 x 1600
Connectors: VGA, 2x DVI-D, HDMI
Preço médio: R$: 398,00

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