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GeForce GTX 650 vs Radeon HD 7750

Intro

The GeForce GTX 650 features core clock speeds of 1058 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 RAM. It features 384 SPUs as well as 32 TAUs and 16 Rasterization Operator Units.

Compare all that to the Radeon HD 7750, which comes with GPU core speed of 800 MHz, and 1024 MB of GDDR5 RAM set to run at 1125 MHz through a 128-bit bus. It also is made up of 512 SPUs, 32 Texture Address Units, and 16 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
GeForce GTX 650 64 Watts
Difference: 9 Watts (16%)

Memory Bandwidth

The GeForce GTX 650 should theoretically perform just a bit faster than the Radeon HD 7750 in general. (explain)

GeForce GTX 650 80000 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 8000 (11%)

Texel Rate

The GeForce GTX 650 will be quite a bit (about 32%) more effective at anisotropic filtering than the Radeon HD 7750. (explain)

GeForce GTX 650 33856 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 8256 (32%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 650 is superior to the Radeon HD 7750, by a large margin. (explain)

GeForce GTX 650 16928 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 4128 (32%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 650

Amazon.com

Other US-based stores

Radeon HD 7750

Amazon.com

Other US-based stores

Specifications

Model GeForce GTX 650 Radeon HD 7750
Manufacturer nVidia ATi
Year September 2012 February 2012
Code Name GK107 Cape Verde Pro
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 2048 MB 1024 MB
Core Speed 1058 MHz 800 MHz
Shader Speed 1058 MHz (N/A) MHz
Memory Speed 1250 MHz (5000 MHz effective) 1125 MHz (4500 MHz effective)
Unified Shaders 384 512
Texture Mapping Units 32 32
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
DirectX Version DirectX 11.1 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2
Power (Max TDP) 64 watts 55 watts
Shader Model 5.0 5.0
Bandwidth 80000 MB/sec 72000 MB/sec
Texel Rate 33856 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 12800 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the card's bus width by the speed of its memory. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Comments

One Response to “GeForce GTX 650 vs Radeon HD 7750”
[...] to GeForce GTX 650 vs Radeon HD 7750 – Performance Comparison Benchmarks @ Hardware Compare radeon consumes less energy but geforce performs better. as long as geforce comes with hdmi [...]

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