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GeForce GTX 650 vs Radeon HD 7870

Intro

The GeForce GTX 650 has core speeds of 1058 MHz on the GPU, and 1250 MHz on the 1024 MB of GDDR5 RAM. It features 384 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

Compare all of that to the Radeon HD 7870, which has a core clock frequency of 1000 MHz and a GDDR5 memory speed of 1200 MHz. It also makes use of a 256-bit bus, and makes use of a 28 nm design. It features 1280 SPUs, 80 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7870 6230 points
GeForce GTX 650 2263 points
Difference: 3967 (175%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
Radeon HD 7870 175 Watts
Difference: 111 Watts (173%)

Memory Bandwidth

The Radeon HD 7870 should theoretically be a lot faster than the GeForce GTX 650 overall. (explain)

Radeon HD 7870 153600 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 73600 (92%)

Texel Rate

The Radeon HD 7870 will be quite a bit (more or less 136%) faster with regards to anisotropic filtering than the GeForce GTX 650. (explain)

Radeon HD 7870 80000 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 46144 (136%)

Pixel Rate

If using a high screen resolution is important to you, then the Radeon HD 7870 is a better choice, by far. (explain)

Radeon HD 7870 32000 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 15072 (89%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 650

Amazon.com

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Radeon HD 7870

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 650 Radeon HD 7870
Manufacturer nVidia AMD
Year September 2012 March 2012
Code Name GK107 Pitcairn XT
Memory 1024 MB 2048 MB
Core Speed 1058 MHz 1000 MHz
Memory Speed 5000 MHz 4800 MHz
Power (Max TDP) 64 watts 175 watts
Bandwidth 80000 MB/sec 153600 MB/sec
Texel Rate 33856 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 32000 Mpixels/sec
Unified Shaders 384 1280
Texture Mapping Units 32 80
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 1300 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported past the external memory interface within a second. It's calculated by multiplying the card's interface width by the speed of its memory. If the card has DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 650

Amazon.com

Check prices at:

Radeon HD 7870

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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