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GeForce GTX 650 vs Geforce GTX 670

Intro

The GeForce GTX 650 has core clock speeds of 1058 MHz on the GPU, and 1250 MHz on the 2048 MB of GDDR5 memory. It features 384 SPUs as well as 32 TAUs and 16 ROPs.

Compare those specs to the Geforce GTX 670, which has GPU core speed of 915 MHz, and 2048 MB of GDDR5 memory set to run at 1500 MHz through a 256-bit bus. It also features 1344 SPUs, 112 TAUs, and 32 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 650 64 Watts
Geforce GTX 670 170 Watts
Difference: 106 Watts (166%)

Memory Bandwidth

Performance-wise, the Geforce GTX 670 should in theory be a lot better than the GeForce GTX 650 overall. (explain)

Geforce GTX 670 192000 MB/sec
GeForce GTX 650 80000 MB/sec
Difference: 112000 (140%)

Texel Rate

The Geforce GTX 670 is quite a bit (approximately 203%) better at anisotropic filtering than the GeForce GTX 650. (explain)

Geforce GTX 670 102480 Mtexels/sec
GeForce GTX 650 33856 Mtexels/sec
Difference: 68624 (203%)

Pixel Rate

The Geforce GTX 670 is quite a bit (approximately 73%) better at AA than the GeForce GTX 650, and also capable of handling higher screen resolutions without losing too much performance. (explain)

Geforce GTX 670 29280 Mpixels/sec
GeForce GTX 650 16928 Mpixels/sec
Difference: 12352 (73%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 650

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Geforce GTX 670

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 650 Geforce GTX 670
Manufacturer nVidia nVidia
Year September 2012 May 2012
Code Name GK107 GK104
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 2048 MB 2048 MB
Core Speed 1058 MHz 915 MHz
Shader Speed 1058 MHz 915 MHz
Memory Speed 1250 MHz (5000 MHz effective) 1500 MHz (6000 MHz effective)
Unified Shaders 384 1344
Texture Mapping Units 32 112
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
DirectX Version DirectX 11.1 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2
Power (Max TDP) 64 watts 170 watts
Shader Model 5.0 5.0
Bandwidth 80000 MB/sec 192000 MB/sec
Texel Rate 33856 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 16928 Mpixels/sec 29280 Mpixels/sec

Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Comments

One Response to “GeForce GTX 650 vs Geforce GTX 670”
Ankit says:

im selling my jtag xbox and kinect and also gtx 650 for this gtx 670 you rock

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