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Radeon HD 3870 1GB vs Radeon HD 5750 1GB

Intro

The Radeon HD 3870 1GB features a GPU clock speed of 775 MHz, and the 1024 MB of GDDR4 RAM runs at 1125 MHz through a 256-bit bus. It also is comprised of 320(64x5) Stream Processors, 16 TAUs, and 16 Raster Operation Units.

Compare those specifications to the Radeon HD 5750 1GB, which comes with a GPU core clock speed of 700 MHz, and 1024 MB of GDDR5 RAM set to run at 1150 MHz through a 128-bit bus. It also is comprised of 720(144x5) SPUs, 36 Texture Address Units, and 16 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 5750 1GB 86 Watts
Radeon HD 3870 1GB 106 Watts
Difference: 20 Watts (23%)

Memory Bandwidth

The Radeon HD 5750 1GB should in theory perform just a bit faster than the Radeon HD 3870 1GB overall. (explain)

Radeon HD 5750 1GB 73600 MB/sec
Radeon HD 3870 1GB 72000 MB/sec
Difference: 1600 (2%)

Texel Rate

The Radeon HD 5750 1GB is much (approximately 103%) more effective at AF than the Radeon HD 3870 1GB. (explain)

Radeon HD 5750 1GB 25200 Mtexels/sec
Radeon HD 3870 1GB 12400 Mtexels/sec
Difference: 12800 (103%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 3870 1GB is the winner, but it probably won't make a huge difference. (explain)

Radeon HD 3870 1GB 12400 Mpixels/sec
Radeon HD 5750 1GB 11200 Mpixels/sec
Difference: 1200 (11%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

Radeon HD 3870 1GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 5750 1GB

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model Radeon HD 3870 1GB Radeon HD 5750 1GB
Manufacturer ATi ATi
Year Nov 19, 2007 October 13, 2009
Code Name RV670 XT Juniper LE
Fab Process 55 nm 40 nm
Bus PCIe 2.0 x16/AGP 8x PCIe 2.1 x16
Memory 1024 MB 1024 MB
Core Speed 775 MHz 700 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 1125 MHz 1150 MHz
Unified Shaders 320(64x5) 720(144x5)
Texture Mapping Units 16 36
Render Output Units 16 16
Bus Type GDDR4 GDDR5
Bus Width 256-bit 128-bit
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2
Power (Max TDP) 106 watts 86 watts
Shader Model 4.1 5.0
Bandwidth 72000 MB/sec 73600 MB/sec
Texel Rate 12400 Mtexels/sec 25200 Mtexels/sec
Pixel Rate 12400 Mpixels/sec 11200 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of data (counted in MB per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

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