Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce GTX 660 vs Radeon HD 6790

Intro

The GeForce GTX 660 comes with core clock speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 960 SPUs along with 80 TAUs and 24 Rasterization Operator Units.

Compare those specs to the Radeon HD 6790, which comes with clock speeds of 840 MHz on the GPU, and 1050 MHz on the 1024 MB of GDDR5 RAM. It features 800 SPUs along with 40 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 5063 points
Radeon HD 6790 2150 points
Difference: 2913 (135%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 140 Watts
Radeon HD 6790 150 Watts
Difference: 10 Watts (7%)

Memory Bandwidth

As far as performance goes, the GeForce GTX 660 should theoretically be a little bit superior to the Radeon HD 6790 in general. (explain)

GeForce GTX 660 144192 MB/sec
Radeon HD 6790 134400 MB/sec
Difference: 9792 (7%)

Texel Rate

The GeForce GTX 660 should be quite a bit (about 133%) faster with regards to texture filtering than the Radeon HD 6790. (explain)

GeForce GTX 660 78400 Mtexels/sec
Radeon HD 6790 33600 Mtexels/sec
Difference: 44800 (133%)

Pixel Rate

The GeForce GTX 660 is a lot (more or less 75%) better at FSAA than the Radeon HD 6790, and also should be able to handle higher screen resolutions while still performing well. (explain)

GeForce GTX 660 23520 Mpixels/sec
Radeon HD 6790 13440 Mpixels/sec
Difference: 10080 (75%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 660

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 660 Radeon HD 6790
Manufacturer nVidia AMD
Year September 2012 April 2011
Code Name GK106 Barts LE
Memory 2048 MB 1024 MB
Core Speed 980 MHz 840 MHz
Memory Speed 6008 MHz 4200 MHz
Power (Max TDP) 140 watts 150 watts
Bandwidth 144192 MB/sec 134400 MB/sec
Texel Rate 78400 Mtexels/sec 33600 Mtexels/sec
Pixel Rate 23520 Mpixels/sec 13440 Mpixels/sec
Unified Shaders 960 800
Texture Mapping Units 80 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 2540 million 1700 million
Bus PCIe 3.0 x16 PCIe 2.1 x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.3 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the largest amount of data (counted in megabytes per second) that can be moved past the external memory interface in one second. The number is worked out by multiplying the card's bus width by its memory speed. If the card has DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 660

Amazon.com

Check prices at:

Radeon HD 6790

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield