Join Us On Facebook

Compare any two graphics cards:
VS

GeForce GTX 660 vs Radeon HD 7850

Intro

The GeForce GTX 660 comes with core speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 960 SPUs as well as 80 TAUs and 24 ROPs.

Compare that to the Radeon HD 7850, which features core speeds of 860 MHz on the GPU, and 1200 MHz on the 2048 MB of GDDR5 RAM. It features 1024 SPUs as well as 64 Texture Address Units and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7850 130 Watts
GeForce GTX 660 140 Watts
Difference: 10 Watts (8%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7850 should perform a small bit faster than the GeForce GTX 660 in general. (explain)

Radeon HD 7850 153600 MB/sec
GeForce GTX 660 144192 MB/sec
Difference: 9408 (7%)

Texel Rate

The GeForce GTX 660 will be a lot (about 42%) faster with regards to texture filtering than the Radeon HD 7850. (explain)

GeForce GTX 660 78400 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 23360 (42%)

Pixel Rate

If using a high resolution is important to you, then the Radeon HD 7850 is superior to the GeForce GTX 660, not by a very large margin though. (explain)

Radeon HD 7850 27520 Mpixels/sec
GeForce GTX 660 23520 Mpixels/sec
Difference: 4000 (17%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 660

Amazon.com

Other US-based stores

Radeon HD 7850

Amazon.com

Other US-based stores

Specifications

Model GeForce GTX 660 Radeon HD 7850
Manufacturer nVidia ATi
Year September 2012 March 2012
Code Name GK106 Pitcairn Pro
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 2048 MB 2048 MB
Core Speed 980 MHz 860 MHz
Shader Speed 980 MHz (N/A) MHz
Memory Speed 1502 MHz (6008 MHz effective) 1200 MHz (4800 MHz effective)
Unified Shaders 960 1024
Texture Mapping Units 80 64
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
DirectX Version DirectX 11.1 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2
Power (Max TDP) 140 watts 130 watts
Shader Model 5.0 5.0
Bandwidth 144192 MB/sec 153600 MB/sec
Texel Rate 78400 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 23520 Mpixels/sec 27520 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Comments

16 Responses to “GeForce GTX 660 vs Radeon HD 7850”
Xshad0w says:
i have sapphire 7850 2gb oc but gtx 660 better
paratha says:
evga gtx660 is alot better than 7850.Gtx660 beat 7850 easily
Aero says:
I bought the GTX 660 for 1366x768, and easily touched 60fps at all games
Bangladeshi Ranjan says:
Bangladeshi Ranjan says:
Can anyone ans is texal rate so important?
burakgon says:
I have a 7850 OC. That's dumb. 660 is much and much better! Even for linux.
jim says:
660 or 7850 oc...
jovancecar says:
is amd better on 1680 X 1080
eng_borek says:
as an engineer i'd say all those tests are more or less biased.

from a sticktly technical point of view hd7850 should be a much more powerful card

it's not only about the gpu /memory clocks

hd 7850 is much more customizable and OC-efficient.

lewis says:
I have the 660 and my friend has the 7850, when we compared frames on games such as bf3 and wow (using same processor) the 660 came out on top by about 5 fps
Joshua A. says:
I think the saddest part about this benchmark is, AMD's 7850 is $100 cheaper.
Zhao says:
gtx 660 is in stock better than the 7850 in stock clock, but when it comes to overclocking, the 7850 has a little advantage overall. Still nvidia has physx built in :)
qadqe says:
me cago en tus muertos
Evans Young says:
i won the gtx 660 evga for the win signature 2 edition and its blazing fast.
RedDevil90 says:
Hi,im thinking on buying one of the two.And i just want to know which is better the gtx 660 or the 7850?
killermenpl says:
Which is better if I have AMD A10-5800k APU?

Your email address will not be published.


You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Spam Protection by WP-SpamFree