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GeForce GTX 660 vs Radeon HD 7850

Intro

The GeForce GTX 660 uses a 28 nm design. nVidia has clocked the core speed at 980 MHz. The GDDR5 RAM runs at a speed of 1502 MHz on this card. It features 960 SPUs along with 80 Texture Address Units and 24 ROPs.

Compare all that to the Radeon HD 7850, which features GPU core speed of 860 MHz, and 2048 MB of GDDR5 RAM running at 1200 MHz through a 256-bit bus. It also features 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7850 130 Watts
GeForce GTX 660 140 Watts
Difference: 10 Watts (8%)

Memory Bandwidth

Performance-wise, the Radeon HD 7850 should theoretically be a small bit superior to the GeForce GTX 660 in general. (explain)

Radeon HD 7850 153600 MB/sec
GeForce GTX 660 144192 MB/sec
Difference: 9408 (7%)

Texel Rate

The GeForce GTX 660 should be a lot (approximately 42%) more effective at texture filtering than the Radeon HD 7850. (explain)

GeForce GTX 660 78400 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 23360 (42%)

Pixel Rate

The Radeon HD 7850 is a small bit (approximately 17%) better at full screen anti-aliasing than the GeForce GTX 660, and will be able to handle higher resolutions more effectively. (explain)

Radeon HD 7850 27520 Mpixels/sec
GeForce GTX 660 23520 Mpixels/sec
Difference: 4000 (17%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 660

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 7850

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model GeForce GTX 660 Radeon HD 7850
Manufacturer nVidia ATi
Year September 2012 March 2012
Code Name GK106 Pitcairn Pro
Fab Process 28 nm 28 nm
Bus PCIe 3.0 x16 PCIe 3.0 x16
Memory 2048 MB 2048 MB
Core Speed 980 MHz 860 MHz
Shader Speed 980 MHz (N/A) MHz
Memory Speed 1502 MHz (6008 MHz effective) 1200 MHz (4800 MHz effective)
Unified Shaders 960 1024
Texture Mapping Units 80 64
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
DirectX Version DirectX 11.1 DirectX 11.1
OpenGL Version OpenGL 4.3 OpenGL 4.2
Power (Max TDP) 140 watts 130 watts
Shader Model 5.0 5.0
Bandwidth 144192 MB/sec 153600 MB/sec
Texel Rate 78400 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 23520 Mpixels/sec 27520 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the card's interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Comments

7 Responses to “GeForce GTX 660 vs Radeon HD 7850”
Xshad0w says:

i have sapphire 7850 2gb oc but gtx 660 better

paratha says:

evga gtx660 is alot better than 7850.Gtx660 beat 7850 easily

Aero says:

I bought the GTX 660 for 1366x768, and easily touched 60fps at all games

Bangladeshi Ranjan says:

Bangladeshi Ranjan says:

Can anyone ans is texal rate so important?

burakgon says:

I have a 7850 OC. That's dumb. 660 is much and much better! Even for linux.

jim says:

660 or 7850 oc...

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