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GeForce GTX 660 Ti vs Radeon HD 6850

Intro

The GeForce GTX 660 Ti comes with core speeds of 915 MHz on the GPU, and 1500 MHz on the 2048 MB of GDDR5 memory. It features 1344 SPUs along with 112 TAUs and 24 ROPs.

Compare that to the Radeon HD 6850, which features a clock speed of 775 MHz and a GDDR5 memory frequency of 1000 MHz. It also uses a 256-bit bus, and uses a 40 nm design. It is made up of 960 SPUs, 48 Texture Address Units, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 Ti 6013 points
Radeon HD 6850 2395 points
Difference: 3618 (151%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 6850 127 Watts
GeForce GTX 660 Ti 150 Watts
Difference: 23 Watts (18%)

Memory Bandwidth

In theory, the GeForce GTX 660 Ti will be 13% quicker than the Radeon HD 6850 overall, because of its higher bandwidth. (explain)

GeForce GTX 660 Ti 144000 MB/sec
Radeon HD 6850 128000 MB/sec
Difference: 16000 (13%)

Texel Rate

The GeForce GTX 660 Ti is a lot (about 175%) faster with regards to AF than the Radeon HD 6850. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
Radeon HD 6850 37200 Mtexels/sec
Difference: 65280 (175%)

Pixel Rate

The Radeon HD 6850 will be just a bit (approximately 13%) better at FSAA than the GeForce GTX 660 Ti, and also will be able to handle higher screen resolutions more effectively. (explain)

Radeon HD 6850 24800 Mpixels/sec
GeForce GTX 660 Ti 21960 Mpixels/sec
Difference: 2840 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 660 Ti Radeon HD 6850
Manufacturer nVidia AMD
Year August 2012 October 2010
Code Name GK104 Barts Pro
Memory 2048 MB 1024 MB
Core Speed 915 MHz 775 MHz
Memory Speed 6000 MHz 4000 MHz
Power (Max TDP) 150 watts 127 watts
Bandwidth 144000 MB/sec 128000 MB/sec
Texel Rate 102480 Mtexels/sec 37200 Mtexels/sec
Pixel Rate 21960 Mpixels/sec 24800 Mpixels/sec
Unified Shaders 1344 960
Texture Mapping Units 112 48
Render Output Units 24 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 28 nm 40 nm
Transistors 3540 million 1700 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 11.0 DirectX 11
OpenGL Version OpenGL 4.3 OpenGL 4.1

Memory Bandwidth: Bandwidth is the largest amount of information (measured in megabytes per second) that can be transported over the external memory interface within a second. It is calculated by multiplying the card's interface width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 660 Ti

Amazon.com

Check prices at:

Radeon HD 6850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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