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GeForce GTX 465 vs GeForce GTX 660 Ti

Intro

The GeForce GTX 465 comes with a clock speed of 607 MHz and a GDDR5 memory speed of 802 MHz. It also features a 256-bit bus, and uses a 40 nm design. It is made up of 352 SPUs, 44 TAUs, and 32 Raster Operation Units.

Compare those specifications to the GeForce GTX 660 Ti, which has a core clock speed of 915 MHz and a GDDR5 memory frequency of 1500 MHz. It also makes use of a 192-bit memory bus, and uses a 28 nm design. It features 1344 SPUs, 112 Texture Address Units, and 24 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 Ti 150 Watts
GeForce GTX 465 200 Watts
Difference: 50 Watts (33%)

Memory Bandwidth

In theory, the GeForce GTX 660 Ti should perform a lot faster than the GeForce GTX 465 in general. (explain)

GeForce GTX 660 Ti 144000 MB/sec
GeForce GTX 465 102592 MB/sec
Difference: 41408 (40%)

Texel Rate

The GeForce GTX 660 Ti is much (more or less 284%) faster with regards to anisotropic filtering than the GeForce GTX 465. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
GeForce GTX 465 26708 Mtexels/sec
Difference: 75772 (284%)

Pixel Rate

The GeForce GTX 660 Ti is a small bit (approximately 13%) better at FSAA than the GeForce GTX 465, and should be able to handle higher resolutions without losing too much performance. (explain)

GeForce GTX 660 Ti 21960 Mpixels/sec
GeForce GTX 465 19424 Mpixels/sec
Difference: 2536 (13%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 465

Amazon.com

Check prices at:

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 465 GeForce GTX 660 Ti
Manufacturer nVidia nVidia
Year May 2010 August 2012
Code Name GF100 GK104
Memory 1024 MB 2048 MB
Core Speed 607 MHz 915 MHz
Memory Speed 3208 MHz 6000 MHz
Power (Max TDP) 200 watts 150 watts
Bandwidth 102592 MB/sec 144000 MB/sec
Texel Rate 26708 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 19424 Mpixels/sec 21960 Mpixels/sec
Unified Shaders 352 1344
Texture Mapping Units 44 112
Render Output Units 32 24
Bus Type GDDR5 GDDR5
Bus Width 256-bit 192-bit
Fab Process 40 nm 28 nm
Transistors 3000 million 3540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the max amount of information (measured in megabytes per second) that can be moved over the external memory interface in a second. It is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce GTX 465

Amazon.com

Check prices at:

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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