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GeForce GTX 560 Ti vs GeForce GTX 660 Ti

Intro

The GeForce GTX 560 Ti comes with core clock speeds of 822 MHz on the GPU, and 1002 MHz on the 1024 MB of GDDR5 RAM. It features 384 SPUs along with 64 Texture Address Units and 32 Rasterization Operator Units.

Compare all that to the GeForce GTX 660 Ti, which has a clock speed of 915 MHz and a GDDR5 memory frequency of 1500 MHz. It also makes use of a 192-bit bus, and uses a 28 nm design. It is comprised of 1344 SPUs, 112 TAUs, and 24 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 660 Ti 6013 points
GeForce GTX 560 Ti 3466 points
Difference: 2547 (73%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 660 Ti 150 Watts
GeForce GTX 560 Ti 170 Watts
Difference: 20 Watts (13%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 660 Ti will be 12% quicker than the GeForce GTX 560 Ti overall, because of its higher bandwidth. (explain)

GeForce GTX 660 Ti 144000 MB/sec
GeForce GTX 560 Ti 128256 MB/sec
Difference: 15744 (12%)

Texel Rate

The GeForce GTX 660 Ti should be much (approximately 95%) more effective at texture filtering than the GeForce GTX 560 Ti. (explain)

GeForce GTX 660 Ti 102480 Mtexels/sec
GeForce GTX 560 Ti 52608 Mtexels/sec
Difference: 49872 (95%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce GTX 560 Ti is superior to the GeForce GTX 660 Ti, but not by far. (explain)

GeForce GTX 560 Ti 26304 Mpixels/sec
GeForce GTX 660 Ti 21960 Mpixels/sec
Difference: 4344 (20%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti

Amazon.com

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GeForce GTX 660 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti GeForce GTX 660 Ti
Manufacturer nVidia nVidia
Year January 2011 August 2012
Code Name GF114 GK104
Memory 1024 MB 2048 MB
Core Speed 822 MHz 915 MHz
Memory Speed 4008 MHz 6000 MHz
Power (Max TDP) 170 watts 150 watts
Bandwidth 128256 MB/sec 144000 MB/sec
Texel Rate 52608 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 26304 Mpixels/sec 21960 Mpixels/sec
Unified Shaders 384 1344
Texture Mapping Units 64 112
Render Output Units 32 24
Bus Type GDDR5 GDDR5
Bus Width 256-bit 192-bit
Fab Process 40 nm 28 nm
Transistors 1950 million 3540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.0
OpenGL Version OpenGL 4.1 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be transported across the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 560 Ti

Amazon.com

Check prices at:

GeForce GTX 660 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

2 Responses to “GeForce GTX 560 Ti vs GeForce GTX 660 Ti”
Chris Dippenaar says:

Need a comparison between gtx 560 ti 2gb and gtx660ti 2gb please

Steven says:

Thanks for answer
and thanks for this website

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