Compare any two graphics cards:
GeForce GTX 660 Ti vs Geforce GTX 670
Intro
The GeForce GTX 660 Ti comes with a GPU core speed of 915 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1500 MHz through a 192-bit bus. It also is comprised of 1344 Stream Processors, 112 Texture Address Units, and 24 Raster Operation Units.
Compare those specs to the Geforce GTX 670, which uses a 28 nm design. nVidia has clocked the core frequency at 915 MHz. The GDDR5 RAM runs at a frequency of 1500 MHz on this specific model. It features 1344 SPUs as well as 112 TAUs and 32 Rasterization Operator Units.
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Benchmarks
These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
| Geforce GTX 670 |
|
7351 points |
| GeForce GTX 660 Ti |
|
6013 points |
| |
Difference: 1338 (22%)
|
|
Power Usage and Theoretical BenchmarksAdvertisements
Power Consumption (Max TDP)
| GeForce GTX 660 Ti |
|
150 Watts |
| Geforce GTX 670 |
|
170 Watts |
| |
Difference: 20 Watts (13%)
|
|
Memory Bandwidth
In theory, the Geforce GTX 670 should be 33% quicker than the GeForce GTX 660 Ti overall, due to its higher data rate. (explain)
| Geforce GTX 670 |
|
192000 MB/sec |
| GeForce GTX 660 Ti |
|
144000 MB/sec |
| |
Difference: 48000 (33%)
|
|
AdvertisementsTexel Rate
Both cards have exactly the same texel fill rate, so in theory they should be equally good at at AF. (
explain)
AdvertisementsPixel Rate
If using a high resolution is important to you, then the Geforce GTX 670 is superior to the GeForce GTX 660 Ti, by far. (
explain)
| Geforce GTX 670 |
|
29280 Mpixels/sec |
| GeForce GTX 660 Ti |
|
21960 Mpixels/sec |
| |
Difference: 7320 (33%)
|
|
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
Price Comparison
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GeForce GTX 660 Ti
Amazon.com
Check prices at:
|
Geforce GTX 670
Amazon.com
Check prices at:
|
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
Specifications
Display Specifications
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| Model
| GeForce GTX 660 Ti |
Geforce GTX 670 |
| Manufacturer
| nVidia |
nVidia |
| Year
| August 2012 |
May 2012 |
| Code Name
| GK104 |
GK104 |
| Memory
| 2048 MB |
2048 MB |
| Core Speed
| 915 MHz |
915 MHz |
| Memory Speed
| 6000 MHz |
6000 MHz |
| Power (Max TDP)
| 150 watts |
170 watts |
| Bandwidth
| 144000 MB/sec |
192000 MB/sec |
| Texel Rate
| 102480 Mtexels/sec |
102480 Mtexels/sec |
| Pixel Rate
| 21960 Mpixels/sec |
29280 Mpixels/sec |
| Unified Shaders
| 1344 |
1344 |
| Texture Mapping Units
| 112 |
112 |
| Render Output Units
| 24 |
32 |
| Bus Type
| GDDR5 |
GDDR5 |
| Bus Width
| 192-bit |
256-bit |
| Fab Process
| 28 nm |
28 nm |
| Transistors
| 3540 million |
3540 million |
| Bus
| PCIe 3.0 x16 |
PCIe 3.0 x16 |
| DirectX Version
| DirectX 11.0 |
DirectX 11.0 |
| OpenGL Version
| OpenGL 4.3 |
OpenGL 4.2 |
Memory Bandwidth: Bandwidth is the largest amount of data (measured in megabytes per second) that can be transported across the external memory interface in one second. The number is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead.
The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.
Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.
AdvertisementsPixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen.
The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Hide Prices
GeForce GTX 660 Ti
Amazon.com
Check prices at:
|
Geforce GTX 670
Amazon.com
Check prices at:
|
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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