Compare any two graphics cards:
GeForce 8300 GS (OEM) vs GeForce GT 240 GDDR5 1GB
IntroThe GeForce 8300 GS (OEM) comes with a core clock speed of 450 MHz and a DDR2 memory speed of 400 MHz. It also features a 64-bit memory bus, and uses a 80 nm design. It is made up of 8 SPUs, 4 Texture Address Units, and 2 Raster Operation Units.Compare that to the GeForce GT 240 GDDR5 1GB, which makes use of a 40 nm design. nVidia has set the core frequency at 550 MHz. The GDDR5 RAM works at a speed of 850 MHz on this particular model. It features 96 SPUs along with 32 TAUs and 8 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce GT 240 GDDR5 1GB should be quite a bit faster than the GeForce 8300 GS (OEM) overall. (explain)
Texel RateThe GeForce GT 240 GDDR5 1GB is a lot (approximately 878%) better at AF than the GeForce 8300 GS (OEM). (explain)
Pixel RateThe GeForce GT 240 GDDR5 1GB should be quite a bit (about 389%) more effective at FSAA than the GeForce 8300 GS (OEM), and should be capable of handling higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transported across the external memory interface within a second. The number is worked out by multiplying the bus width by its memory clock speed. In the case of DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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