Compare any two graphics cards:
VS

GeForce 8600 GT 512MB DDR2 vs Geforce GTX 670

Intro

The GeForce 8600 GT 512MB DDR2 comes with a core clock speed of 540 MHz and a DDR2 memory speed of 400 MHz. It also uses a 128-bit bus, and uses a 80 nm design. It is comprised of 32 SPUs, 16 TAUs, and 8 ROPs.

Compare all of that to the Geforce GTX 670, which has a core clock speed of 915 MHz and a GDDR5 memory frequency of 1500 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It is comprised of 1344 SPUs, 112 Texture Address Units, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8600 GT 512MB DDR2 47 Watts
Geforce GTX 670 170 Watts
Difference: 123 Watts (262%)

Memory Bandwidth

As far as performance goes, the Geforce GTX 670 should in theory be a lot superior to the GeForce 8600 GT 512MB DDR2 overall. (explain)

Geforce GTX 670 192000 MB/sec
GeForce 8600 GT 512MB DDR2 12800 MB/sec
Difference: 179200 (1400%)

Texel Rate

The Geforce GTX 670 is quite a bit (approximately 1086%) faster with regards to texture filtering than the GeForce 8600 GT 512MB DDR2. (explain)

Geforce GTX 670 102480 Mtexels/sec
GeForce 8600 GT 512MB DDR2 8640 Mtexels/sec
Difference: 93840 (1086%)

Pixel Rate

If running with a high screen resolution is important to you, then the Geforce GTX 670 is the winner, by a large margin. (explain)

Geforce GTX 670 29280 Mpixels/sec
GeForce 8600 GT 512MB DDR2 4320 Mpixels/sec
Difference: 24960 (578%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Geforce GTX 670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8600 GT 512MB DDR2 Geforce GTX 670
Manufacturer nVidia nVidia
Year April 2007 May 2012
Code Name G84 GK104
Memory 512 MB 2048 MB
Core Speed 540 MHz 915 MHz
Memory Speed 800 MHz 6000 MHz
Power (Max TDP) 47 watts 170 watts
Bandwidth 12800 MB/sec 192000 MB/sec
Texel Rate 8640 Mtexels/sec 102480 Mtexels/sec
Pixel Rate 4320 Mpixels/sec 29280 Mpixels/sec
Unified Shaders 32 1344
Texture Mapping Units 16 112
Render Output Units 8 32
Bus Type DDR2 GDDR5
Bus Width 128-bit 256-bit
Fab Process 80 nm 28 nm
Transistors 289 million 3540 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.0
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transported over the external memory interface in a second. It is calculated by multiplying the bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8600 GT 512MB DDR2

Amazon.com

Check prices at:

Geforce GTX 670

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield