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Geforce GTX 670 vs Radeon HD 7850

Intro

The Geforce GTX 670 features a clock speed of 915 MHz and a GDDR5 memory speed of 1500 MHz. It also features a 256-bit bus, and makes use of a 28 nm design. It features 1344 SPUs, 112 TAUs, and 32 ROPs.

Compare those specs to the Radeon HD 7850, which uses a 28 nm design. AMD has clocked the core speed at 860 MHz. The GDDR5 memory runs at a frequency of 1200 MHz on this card. It features 1024 SPUs as well as 64 TAUs and 32 ROPs.

Display Graphs

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 670 7424 points
Radeon HD 7850 5200 points
Difference: 2224 (43%)

Ethereum Mining Hash Rate

Geforce GTX 670 13 Mh/s
Radeon HD 7850 13 Mh/s
Difference: 0 (0%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7850 130 Watts
Geforce GTX 670 170 Watts
Difference: 40 Watts (31%)

Memory Bandwidth

The Geforce GTX 670 should theoretically perform quite a bit faster than the Radeon HD 7850 in general. (explain)

Geforce GTX 670 192000 MB/sec
Radeon HD 7850 153600 MB/sec
Difference: 38400 (25%)

Texel Rate

The Geforce GTX 670 will be a lot (more or less 86%) more effective at anisotropic filtering than the Radeon HD 7850. (explain)

Geforce GTX 670 102480 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 47440 (86%)

Pixel Rate

The Geforce GTX 670 should be just a bit (about 6%) better at anti-aliasing than the Radeon HD 7850, and able to handle higher screen resolutions more effectively. (explain)

Geforce GTX 670 29280 Mpixels/sec
Radeon HD 7850 27520 Mpixels/sec
Difference: 1760 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Geforce GTX 670

Radeon HD 7850

Specifications

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Model Geforce GTX 670 Radeon HD 7850
Manufacturer nVidia AMD
Year May 2012 March 2012
Code Name GK104 Pitcairn Pro
Memory 2048 MB 2048 MB
Core Speed 915 MHz 860 MHz
Memory Speed 6000 MHz 4800 MHz
Power (Max TDP) 170 watts 130 watts
Bandwidth 192000 MB/sec 153600 MB/sec
Texel Rate 102480 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 1344 1024
Texture Mapping Units 112 64
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 28 nm 28 nm
Transistors 3540 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 11.1
OpenGL Version OpenGL 4.2 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (measured in MB per second) that can be transferred over the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory speed. In the case of DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Geforce GTX 670

Radeon HD 7850

Comments

2 Responses to “Geforce GTX 670 vs Radeon HD 7850”
Graphic Crad Expert says:

I have recently bought GTX 670...due to HD 7850 wasn't enough powerfull to max out my brand new Crysis 3 game!
I was Between GTX 670 and HD 7970 but considering that GTX 670 is using much lower power consumption and have more overclock stabillity than HD 7970 was the reason that i bought GTX 670!!!

Both cards are great if you play sport/rpg/simulator/strategy games then go for AMD if you play games like Battlefield 3 or Crysis 3 or Batman Arkham city then nVidia all the way!
Moreover nVidia drivers are much better than ATi's is!

Kostas says:

So I bought the HD 7850 and I overclocked it to 1050 mhz Core Clock and 1450 mhz Memory Clock WITHOUT any changes to power! This GPU is simply a beast if you OC it. Its even better than an R9 270X now. I deffinately recommend you to buy it. It is really cheap and it can run Fallout 4 on max setting easily!

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