Compare any two graphics cards:
Geforce GTX 680 vs Radeon HD 7850
Intro
The Geforce GTX 680 comes with core speeds of 1006 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 memory. It features 1536 SPUs along with 128 Texture Address Units and 32 ROPs.
Compare those specs to the Radeon HD 7850, which has a GPU core clock speed of 860 MHz, and 2048 MB of GDDR5 RAM set to run at 1200 MHz through a 256-bit bus. It also is made up of 1024 SPUs, 64 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
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Benchmarks
These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
| Geforce GTX 680 |
|
7650 points |
| Radeon HD 7850 |
|
5200 points |
| |
Difference: 2450 (47%)
|
|
Ethereum Mining Hash Rate
| Geforce GTX 680 |
|
16 Mh/s |
| Radeon HD 7850 |
|
13 Mh/s |
| |
Difference: 3 (23%)
|
|
Power Usage and Theoretical Benchmarks
Power Consumption (Max TDP)
| Radeon HD 7850 |
|
130 Watts |
| Geforce GTX 680 |
|
195 Watts |
| |
Difference: 65 Watts (50%)
|
|
Memory Bandwidth
In theory, the Geforce GTX 680 will be 25% faster than the Radeon HD 7850 in general, because of its higher data rate. (explain)
| Geforce GTX 680 |
|
192256 MB/sec |
| Radeon HD 7850 |
|
153600 MB/sec |
| |
Difference: 38656 (25%)
|
|
Texel Rate
The Geforce GTX 680 should be quite a bit (approximately 134%) faster with regards to anisotropic filtering than the Radeon HD 7850. (
explain)
| Geforce GTX 680 |
|
128768 Mtexels/sec |
| Radeon HD 7850 |
|
55040 Mtexels/sec |
| |
Difference: 73728 (134%)
|
|
Pixel Rate
If running with high levels of AA is important to you, then the Geforce GTX 680 is a better choice, but not by far. (
explain)
| Geforce GTX 680 |
|
32192 Mpixels/sec |
| Radeon HD 7850 |
|
27520 Mpixels/sec |
| |
Difference: 4672 (17%)
|
|
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
Price Comparison
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Geforce GTX 680
Amazon.com
Check prices at:
|
Radeon HD 7850
Amazon.com
Check prices at:
|
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
Specifications
Display Specifications
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| Model
| Geforce GTX 680 |
Radeon HD 7850 |
| Manufacturer
| nVidia |
AMD |
| Year
| March 2012 |
March 2012 |
| Code Name
| GK104 |
Pitcairn Pro |
| Memory
| 2048 MB |
2048 MB |
| Core Speed
| 1006 MHz |
860 MHz |
| Memory Speed
| 6008 MHz |
4800 MHz |
| Power (Max TDP)
| 195 watts |
130 watts |
| Bandwidth
| 192256 MB/sec |
153600 MB/sec |
| Texel Rate
| 128768 Mtexels/sec |
55040 Mtexels/sec |
| Pixel Rate
| 32192 Mpixels/sec |
27520 Mpixels/sec |
| Unified Shaders
| 1536 |
1024 |
| Texture Mapping Units
| 128 |
64 |
| Render Output Units
| 32 |
32 |
| Bus Type
| GDDR5 |
GDDR5 |
| Bus Width
| 256-bit |
256-bit |
| Fab Process
| 28 nm |
28 nm |
| Transistors
| 3540 million |
2800 million |
| Bus
| PCIe 3.0 x16 |
PCIe 3.0 x16 |
| DirectX Version
| DirectX 11.0 |
DirectX 11.1 |
| OpenGL Version
| OpenGL 4.2 |
OpenGL 4.2 |
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred over the external memory interface in a second. It is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead.
The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.
Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units of the card by the core speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.
Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to its local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen.
The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Hide Prices
Geforce GTX 680
Amazon.com
Check prices at:
|
Radeon HD 7850
Amazon.com
Check prices at:
|
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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