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Radeon HD 5970 vs Radeon HD 7870

Intro

The Radeon HD 5970 uses a 40 nm design. AMD has set the core frequency at 725 MHz. The GDDR5 memory runs at a frequency of 1000 MHz on this card. It features 1600 SPUs as well as 160 Texture Address Units and 64 ROPs.

Compare all of that to the Radeon HD 7870, which features core speeds of 1000 MHz on the GPU, and 1200 MHz on the 2048 MB of GDDR5 RAM. It features 1280 SPUs along with 80 Texture Address Units and 32 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7870 175 Watts
Radeon HD 5970 294 Watts
Difference: 119 Watts (68%)

Memory Bandwidth

As far as performance goes, the Radeon HD 5970 should in theory be quite a bit better than the Radeon HD 7870 overall. (explain)

Radeon HD 5970 256000 MB/sec
Radeon HD 7870 153600 MB/sec
Difference: 102400 (67%)

Texel Rate

The Radeon HD 5970 should be much (more or less 190%) better at anisotropic filtering than the Radeon HD 7870. (explain)

Radeon HD 5970 232000 Mtexels/sec
Radeon HD 7870 80000 Mtexels/sec
Difference: 152000 (190%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon HD 5970 is the winner, by a large margin. (explain)

Radeon HD 5970 92800 Mpixels/sec
Radeon HD 7870 32000 Mpixels/sec
Difference: 60800 (190%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

Radeon HD 5970

Amazon.com

Radeon HD 7870

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model Radeon HD 5970 Radeon HD 7870
Manufacturer AMD AMD
Year November 2009 March 2012
Code Name Hemlock XT Pitcairn XT
Fab Process 40 nm 28 nm
Bus PCIe x16 PCIe 3.0 x16
Memory 1024 MB (x2) 2048 MB
Core Speed 725 MHz (x2) 1000 MHz
Shader Speed N/A MHz (x2) (N/A) MHz
Memory Speed 1000 MHz (4000 MHz effective) (x2) 1200 MHz (4800 MHz effective)
Unified Shaders 1600 (x2) 1280
Texture Mapping Units 160 (x2) 80
Render Output Units 64 (x2) 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit (x2) 256-bit
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2
Power (Max TDP) 294 watts 175 watts
Shader Model 5.0 5.0
Bandwidth 256000 MB/sec 153600 MB/sec
Texel Rate 232000 Mtexels/sec 80000 Mtexels/sec
Pixel Rate 92800 Mpixels/sec 32000 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in megabytes per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed per second. This number is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Comments

One Response to “Radeon HD 5970 vs Radeon HD 7870”
[...] Gigabyte 7870 OC 2gb vs. 5970 2Gb Radeon HD 5970 vs Radeon HD 7870 – Performance Comparison Benchmarks @ Hardware Compare danach soll die 5970 besser sein, also ist die 7870 besser? Zitieren [...]

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