Compare any two graphics cards:
VS

GeForce 8400 GS 512MB vs Radeon HD 7850

Intro

The GeForce 8400 GS 512MB makes use of a 80 nm design. nVidia has set the core speed at 650 MHz. The DDR2 memory works at a frequency of 400 MHz on this particular card. It features 16 SPUs along with 8 Texture Address Units and 4 Rasterization Operator Units.

Compare those specs to the Radeon HD 7850, which has a GPU core clock speed of 860 MHz, and 2048 MB of GDDR5 memory running at 1200 MHz through a 256-bit bus. It also features 1024 SPUs, 64 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8400 GS 512MB 40 Watts
Radeon HD 7850 130 Watts
Difference: 90 Watts (225%)

Memory Bandwidth

The Radeon HD 7850, in theory, should perform quite a bit faster than the GeForce 8400 GS 512MB overall. (explain)

Radeon HD 7850 153600 MB/sec
GeForce 8400 GS 512MB 6400 MB/sec
Difference: 147200 (2300%)

Texel Rate

The Radeon HD 7850 will be quite a bit (about 958%) better at texture filtering than the GeForce 8400 GS 512MB. (explain)

Radeon HD 7850 55040 Mtexels/sec
GeForce 8400 GS 512MB 5200 Mtexels/sec
Difference: 49840 (958%)

Pixel Rate

The Radeon HD 7850 is quite a bit (more or less 958%) better at anti-aliasing than the GeForce 8400 GS 512MB, and also should be capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 7850 27520 Mpixels/sec
GeForce 8400 GS 512MB 2600 Mpixels/sec
Difference: 24920 (958%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8400 GS 512MB

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8400 GS 512MB Radeon HD 7850
Manufacturer nVidia AMD
Year June 2007 March 2012
Code Name G86 Pitcairn Pro
Memory 512 MB 2048 MB
Core Speed 650 MHz 860 MHz
Memory Speed 800 MHz 4800 MHz
Power (Max TDP) 40 watts 130 watts
Bandwidth 6400 MB/sec 153600 MB/sec
Texel Rate 5200 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 2600 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 16 1024
Texture Mapping Units 8 64
Render Output Units 4 32
Bus Type DDR2 GDDR5
Bus Width 64-bit 256-bit
Fab Process 80 nm 28 nm
Transistors 210 million 2800 million
Bus PCIe x16, PCI PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Bandwidth is the largest amount of information (in units of megabytes per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the interface width by the speed of its memory. If it uses DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

Hide Prices

GeForce 8400 GS 512MB

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield