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GeForce GTX 560 Ti 448 vs Radeon HD 7850

Intro

The GeForce GTX 560 Ti 448 comes with a GPU core speed of 732 MHz, and the 1280 MB of GDDR5 memory runs at 900 MHz through a 320-bit bus. It also is made up of 448 SPUs, 56 Texture Address Units, and 40 Raster Operation Units.

Compare those specifications to the Radeon HD 7850, which makes use of a 28 nm design. AMD has set the core frequency at 860 MHz. The GDDR5 RAM works at a frequency of 1200 MHz on this particular card. It features 1024 SPUs along with 64 TAUs and 32 Rasterization Operator Units.

Display Graphs

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(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7850 130 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 80 Watts (62%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7850 should be 7% quicker than the GeForce GTX 560 Ti 448 overall, because of its greater bandwidth. (explain)

Radeon HD 7850 153600 MB/sec
GeForce GTX 560 Ti 448 144000 MB/sec
Difference: 9600 (7%)

Texel Rate

The Radeon HD 7850 should be much (more or less 34%) better at AF than the GeForce GTX 560 Ti 448. (explain)

Radeon HD 7850 55040 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 14048 (34%)

Pixel Rate

The GeForce GTX 560 Ti 448 is a little bit (approximately 6%) faster with regards to anti-aliasing than the Radeon HD 7850, and should be capable of handling higher screen resolutions better. (explain)

GeForce GTX 560 Ti 448 29280 Mpixels/sec
Radeon HD 7850 27520 Mpixels/sec
Difference: 1760 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

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GeForce GTX 560 Ti 448

Amazon.com

Radeon HD 7850

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

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Model GeForce GTX 560 Ti 448 Radeon HD 7850
Manufacturer nVidia AMD
Year December 2011 March 2012
Code Name GF110 Pitcairn Pro
Fab Process 40 nm 28 nm
Bus PCIe 2.0 x16 PCIe 3.0 x16
Memory 1280 MB 2048 MB
Core Speed 732 MHz 860 MHz
Shader Speed 1464 MHz (N/A) MHz
Memory Speed 3600 MHz 4800 MHz
Unified Shaders 448 1024
Texture Mapping Units 56 64
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.2 OpenGL 4.2
Power (Max TDP) 210 watts 130 watts
Shader Model 5.0 5.0
Bandwidth 144000 MB/sec 153600 MB/sec
Texel Rate 40992 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 27520 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be transferred past the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. If the card has DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Comments

One Response to “GeForce GTX 560 Ti 448 vs Radeon HD 7850”
Zotac GTX 560 TI 448 or GIGABYTE HD7850 - Hardware Canucks says:

[...] Definitely the HD 7850 ( OC'd to 975mhz) would be a better choice because it has the new 28nm architecture, powerfull (compared to GTX560 TI) n stuff ( 2GB RAM and consumes less power ) Check this site out for more performance comparisons... ( Nvidia Geforce GTX 560 TI 448 vs AMD Radeon HD 7850) GeForce GTX 560 Ti 448 vs Radeon HD 7850 – Performance Comparison Benchmarks @ Hardware Compar... [...]

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