Submit Benchmarks!

Submit SSD Benchmark
Submit GPU Benchmark

Compare any two graphics cards:
VS

GeForce 9600 GSO ASUS 512 vs Radeon HD 7770

Intro

The GeForce 9600 GSO ASUS 512 uses a 65 nm design. nVidia has clocked the core frequency at 550 MHz. The DDR2 RAM is set to run at a speed of 500 MHz on this model. It features 96 SPUs along with 48 Texture Address Units and 12 Rasterization Operator Units.

Compare all that to the Radeon HD 7770, which comes with a core clock speed of 1000 MHz and a GDDR5 memory frequency of 1125 MHz. It also makes use of a 128-bit bus, and makes use of a 28 nm design. It is made up of 640 SPUs, 40 Texture Address Units, and 16 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
GeForce 9600 GSO ASUS 512 84 Watts
Difference: 4 Watts (5%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7770 should be 350% quicker than the GeForce 9600 GSO ASUS 512 in general, because of its higher data rate. (explain)

Radeon HD 7770 72000 MB/sec
GeForce 9600 GSO ASUS 512 16000 MB/sec
Difference: 56000 (350%)

Texel Rate

The Radeon HD 7770 will be quite a bit (approximately 52%) more effective at AF than the GeForce 9600 GSO ASUS 512. (explain)

Radeon HD 7770 40000 Mtexels/sec
GeForce 9600 GSO ASUS 512 26400 Mtexels/sec
Difference: 13600 (52%)

Pixel Rate

The Radeon HD 7770 will be a lot (about 142%) better at FSAA than the GeForce 9600 GSO ASUS 512, and will be capable of handling higher resolutions without losing too much performance. (explain)

Radeon HD 7770 16000 Mpixels/sec
GeForce 9600 GSO ASUS 512 6600 Mpixels/sec
Difference: 9400 (142%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 9600 GSO ASUS 512 Radeon HD 7770
Manufacturer nVidia AMD
Year September 2008 February 2012
Code Name G92 Cape Verde XT
Memory 512 MB 1024 MB
Core Speed 550 MHz 1000 MHz
Memory Speed 1000 MHz 4500 MHz
Power (Max TDP) 84 watts 80 watts
Bandwidth 16000 MB/sec 72000 MB/sec
Texel Rate 26400 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 6600 Mpixels/sec 16000 Mpixels/sec
Unified Shaders 96 640
Texture Mapping Units 48 40
Render Output Units 12 16
Bus Type DDR2 GDDR5
Bus Width 128-bit 128-bit
Fab Process 65 nm 28 nm
Transistors 754 million 1500 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 11.1
OpenGL Version OpenGL 3.0 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce 9600 GSO ASUS 512

Amazon.com

Check prices at:

Radeon HD 7770

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti-Spam by WP-SpamShield