Compare any two graphics cards:
Radeon HD 3470 512MB vs Radeon HD 7770
IntroThe Radeon HD 3470 512MB has a core clock frequency of 800 MHz and a GDDR3 memory speed of 950 MHz. It also makes use of a 128-bit bus, and uses a 55 nm design. It is comprised of 40(8x5) SPUs, 4 TAUs, and 4 Raster Operation Units.Compare those specifications to the Radeon HD 7770, which uses a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 memory runs at a speed of 1125 MHz on this particular card. It features 640 SPUs along with 40 Texture Address Units and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthTheoretically speaking, the Radeon HD 7770 will be 137% faster than the Radeon HD 3470 512MB overall, because of its greater data rate. (explain)
Texel RateThe Radeon HD 7770 will be much (approximately 1150%) better at AF than the Radeon HD 3470 512MB. (explain)
Pixel RateThe Radeon HD 7770 should be quite a bit (about 400%) more effective at AA than the Radeon HD 3470 512MB, and will be capable of handling higher screen resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transferred across the external memory interface within a second. It is worked out by multiplying the card's interface width by the speed of its memory. If it uses DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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