Compare any two graphics cards:
GeForce 9500 GT DDR2 vs Radeon HD 5770
IntroThe GeForce 9500 GT DDR2 makes use of a 65 nm design. nVidia has clocked the core frequency at 550 MHz. The DDR2 memory runs at a frequency of 500 MHz on this specific card. It features 32 SPUs as well as 16 TAUs and 8 ROPs.Compare those specs to the Radeon HD 5770, which features GPU core speed of 850 MHz, and 1024 MB of GDDR5 RAM set to run at 1200 MHz through a 128-bit bus. It also is comprised of 800(160x5) SPUs, 40 TAUs, and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 5770 should be a lot faster than the GeForce 9500 GT DDR2 in general. (explain)
Texel RateThe Radeon HD 5770 will be much (about 286%) faster with regards to AF than the GeForce 9500 GT DDR2. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon HD 5770 is superior to the GeForce 9500 GT DDR2, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
One Response to “GeForce 9500 GT DDR2 vs Radeon HD 5770”[...] than ours], 4 more GB of ram than our build [better than ours], and GeForce 9500GT video card [theoretically worse than ours). The largest price and Xbench score contributors are the 4GB more ram (~ $65 more) and [...]