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GeForce GTS 450 vs Radeon HD 7770

Intro

The GeForce GTS 450 comes with a GPU core clock speed of 783 MHz, and the 512 MB of GDDR5 RAM runs at 902 MHz through a 128-bit bus. It also is comprised of 192 Stream Processors, 32 Texture Address Units, and 16 Raster Operation Units.

Compare all that to the Radeon HD 7770, which comes with a core clock speed of 1000 MHz and a GDDR5 memory frequency of 1125 MHz. It also makes use of a 128-bit memory bus, and makes use of a 28 nm design. It features 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
GeForce GTS 450 106 Watts
Difference: 26 Watts (33%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7770 should perform much faster than the GeForce GTS 450 overall. (explain)

Radeon HD 7770 72000 MB/sec
GeForce GTS 450 57728 MB/sec
Difference: 14272 (25%)

Texel Rate

The Radeon HD 7770 should be quite a bit (about 60%) more effective at texture filtering than the GeForce GTS 450. (explain)

Radeon HD 7770 40000 Mtexels/sec
GeForce GTS 450 25056 Mtexels/sec
Difference: 14944 (60%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 7770 is superior to the GeForce GTS 450, by far. (explain)

Radeon HD 7770 16000 Mpixels/sec
GeForce GTS 450 12528 Mpixels/sec
Difference: 3472 (28%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

GeForce GTS 450

Amazon.com

Radeon HD 7770

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model GeForce GTS 450 Radeon HD 7770
Manufacturer nVidia AMD
Year September 2010 February 2012
Code Name GF106 Cape Verde XT
Fab Process 40 nm 28 nm
Bus PCIe x16 PCIe 3.0 x16
Memory 512 MB 1024 MB
Core Speed 783 MHz 1000 MHz
Shader Speed 1566 MHz (N/A) MHz
Memory Speed 902 MHz (3608 MHz effective) 1125 MHz (4500 MHz effective)
Unified Shaders 192 640
Texture Mapping Units 32 40
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2
Power (Max TDP) 106 watts 80 watts
Shader Model 5.0 5.0
Bandwidth 57728 MB/sec 72000 MB/sec
Texel Rate 25056 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 12528 Mpixels/sec 16000 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of data (in units of MB per second) that can be transferred across the external memory interface within a second. The number is worked out by multiplying the bus width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Comments

2 Responses to “GeForce GTS 450 vs Radeon HD 7770”
rodrigo says:
quero saber se a gts 450e melho do que a amd sapphire 7770 ati
arnaldo says:
7770 é bem melhor que a 450

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