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GeForce GTX 460 vs Radeon HD 7770

Intro

The GeForce GTX 460 has clock speeds of 675 MHz on the GPU, and 900 MHz on the 768 MB of GDDR5 memory. It features 336 SPUs along with 56 Texture Address Units and 24 Rasterization Operator Units.

Compare those specifications to the Radeon HD 7770, which comes with core speeds of 1000 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 memory. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
GeForce GTX 460 150 Watts
Difference: 70 Watts (88%)

Memory Bandwidth

In theory, the GeForce GTX 460 should perform a small bit faster than the Radeon HD 7770 in general. (explain)

GeForce GTX 460 86400 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 14400 (20%)

Texel Rate

The Radeon HD 7770 will be a small bit (approximately 6%) better at texture filtering than the GeForce GTX 460. (explain)

Radeon HD 7770 40000 Mtexels/sec
GeForce GTX 460 37800 Mtexels/sec
Difference: 2200 (6%)

Pixel Rate

The GeForce GTX 460 is a small bit (about 1%) more effective at AA than the Radeon HD 7770, and also should be capable of handling higher screen resolutions without losing too much performance. (explain)

GeForce GTX 460 16200 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 200 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

GeForce GTX 460

Amazon.com

Other US-based stores

Radeon HD 7770

Amazon.com

Other US-based stores

Specifications

Model GeForce GTX 460 Radeon HD 7770
Manufacturer nVidia ATi
Year July 2010 February 2012
Code Name GF104 Cape Verde XT
Fab Process 40 nm 28 nm
Bus PCIe x16 PCIe 3.0 x16
Memory 768 MB 1024 MB
Core Speed 675 MHz 1000 MHz
Shader Speed 1350 MHz (N/A) MHz
Memory Speed 900 MHz (3600 MHz effective) 1125 MHz (4500 MHz effective)
Unified Shaders 336 640
Texture Mapping Units 56 40
Render Output Units 24 16
Bus Type GDDR5 GDDR5
Bus Width 192-bit 128-bit
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2
Power (Max TDP) 150 watts 80 watts
Shader Model 5.0 5.0
Bandwidth 86400 MB/sec 72000 MB/sec
Texel Rate 37800 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 16200 Mpixels/sec 16000 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.

Comments

One Response to “GeForce GTX 460 vs Radeon HD 7770”
[...] Without a doubt. hd7770 and gtx460 hmmm........7770 new tech but it does give more fps in bf3 GeForce GTX 460 vs Radeon HD 7770 – Performance Comparison Benchmarks @ Hardware Compare though hwcompare is a bit inaccurate since it doesnot mention how DX9 TO 11 can change performance [...]

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