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GeForce GTX 560 vs Radeon HD 7770

Intro

The GeForce GTX 560 comes with a GPU clock speed of 810 MHz, and the 1024 MB of GDDR5 RAM is set to run at 1001 MHz through a 256-bit bus. It also features 336 SPUs, 56 TAUs, and 32 Raster Operation Units.

Compare those specifications to the Radeon HD 7770, which features GPU core speed of 1000 MHz, and 1024 MB of GDDR5 memory set to run at 1125 MHz through a 128-bit bus. It also features 640 SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Display Graphs

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(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7770 80 Watts
GeForce GTX 560 150 Watts
Difference: 70 Watts (88%)

Memory Bandwidth

Theoretically, the GeForce GTX 560 should perform quite a bit faster than the Radeon HD 7770 overall. (explain)

GeForce GTX 560 128128 MB/sec
Radeon HD 7770 72000 MB/sec
Difference: 56128 (78%)

Texel Rate

The GeForce GTX 560 will be just a bit (more or less 13%) better at anisotropic filtering than the Radeon HD 7770. (explain)

GeForce GTX 560 45360 Mtexels/sec
Radeon HD 7770 40000 Mtexels/sec
Difference: 5360 (13%)

Pixel Rate

The GeForce GTX 560 should be a lot (more or less 62%) better at AA than the Radeon HD 7770, and also capable of handling higher resolutions more effectively. (explain)

GeForce GTX 560 25920 Mpixels/sec
Radeon HD 7770 16000 Mpixels/sec
Difference: 9920 (62%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560

Amazon.com

Radeon HD 7770

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Radeon HD 7770
Manufacturer nVidia AMD
Year May 2011 February 2012
Code Name GF114 Cape Verde XT
Fab Process 40 nm 28 nm
Bus PCIe 2.0 x16 PCIe 3.0 x16
Memory 1024 MB 1024 MB
Core Speed 810 MHz 1000 MHz
Shader Speed 1600 MHz (N/A) MHz
Memory Speed 1001 MHz (4004 MHz effective) 1125 MHz (4500 MHz effective)
Unified Shaders 336 640
Texture Mapping Units 56 40
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2
Power (Max TDP) 150 watts 80 watts
Shader Model 5.0 5.0
Bandwidth 128128 MB/sec 72000 MB/sec
Texel Rate 45360 Mtexels/sec 40000 Mtexels/sec
Pixel Rate 25920 Mpixels/sec 16000 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved past the external memory interface in one second. It's calculated by multiplying the card's interface width by its memory speed. In the case of DDR memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Comments

One Response to “GeForce GTX 560 vs Radeon HD 7770”
[...] New budget pc. Rs 32k. Suggestions and advices needed plz. 560 and 7770 comparision: GeForce GTX 560 vs Radeon HD 7770 I would guess, the 6870 is a better competitor for the 560. [...]

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