Compare any two graphics cards:
Radeon HD 7750 vs Radeon HD 7770
IntroThe Radeon HD 7750 makes use of a 28 nm design. AMD has set the core speed at 800 MHz. The GDDR5 memory is set to run at a speed of 1125 MHz on this specific model. It features 512 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.
Compare all of that to the Radeon HD 7770, which uses a 28 nm design. AMD has set the core speed at 1000 MHz. The GDDR5 memory works at a frequency of 1125 MHz on this particular card. It features 640 SPUs as well as 40 TAUs and 16 Rasterization Operator Units.
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical Benchmarks
Power Consumption (Max TDP)
Both cards have the exact same bandwidth, so theoretically they should have the same performance. (explain)
Texel RateThe Radeon HD 7770 will be a lot (more or less 56%) more effective at AF than the Radeon HD 7750. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon HD 7770 is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.
Radeon HD 7750
Radeon HD 7770
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in MB per second) that can be transferred across the external memory interface in a second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR type memory, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.
Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.
Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.
Radeon HD 7750
Radeon HD 7770