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Radeon HD 5770 vs Radeon HD 7750

Intro

The Radeon HD 5770 uses a 40 nm design. ATi has set the core frequency at 850 MHz. The GDDR5 memory is set to run at a speed of 1200 MHz on this specific model. It features 800(160x5) SPUs along with 40 Texture Address Units and 16 Rasterization Operator Units.

Compare those specs to the Radeon HD 7750, which uses a 28 nm design. ATi has clocked the core frequency at 800 MHz. The GDDR5 RAM runs at a frequency of 1125 MHz on this particular model. It features 512 SPUs as well as 32 Texture Address Units and 16 Rasterization Operator Units.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
Radeon HD 5770 108 Watts
Difference: 53 Watts (96%)

Memory Bandwidth

The Radeon HD 5770, in theory, should be a small bit faster than the Radeon HD 7750 overall. (explain)

Radeon HD 5770 76800 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 4800 (7%)

Texel Rate

The Radeon HD 5770 will be much (more or less 33%) more effective at texture filtering than the Radeon HD 7750. (explain)

Radeon HD 5770 34000 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 8400 (33%)

Pixel Rate

The Radeon HD 5770 is a little bit (about 6%) faster with regards to anti-aliasing than the Radeon HD 7750, and capable of handling higher screen resolutions while still performing well. (explain)

Radeon HD 5770 13600 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 800 (6%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Please note that the price comparisons are based on search keywords, and might not be the exact same card listed on this page. We have no control over the accuracy of their search results.

Radeon HD 5770

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Radeon HD 7750

Amazon.com

Other US-based stores

Amazon.co.uk

Amazon.de

Amazon.fr

Specifications

Model Radeon HD 5770 Radeon HD 7750
Manufacturer ATi ATi
Year October 13, 2009 February 2012
Code Name Juniper XT Cape Verde Pro
Fab Process 40 nm 28 nm
Bus PCIe 2.1 x16 PCIe 3.0 x16
Memory 1024 MB 1024 MB
Core Speed 850 MHz 800 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 1200 MHz 1125 MHz
Unified Shaders 800(160x5) 512
Texture Mapping Units 40 32
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 3.2 OpenGL 4.2
Power (Max TDP) 108 watts 55 watts
Shader Model 5.0 5.0
Bandwidth 76800 MB/sec 72000 MB/sec
Texel Rate 34000 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 13600 Mpixels/sec 12800 Mpixels/sec

Memory Bandwidth: Bandwidth is the maximum amount of information (in units of MB per second) that can be transferred past the external memory interface within a second. The number is calculated by multiplying the bus width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

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