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Radeon HD 6850 vs Radeon HD 7750

Intro

The Radeon HD 6850 comes with core clock speeds of 775 MHz on the GPU, and 1000 MHz on the 1024 MB of GDDR5 RAM. It features 960 SPUs along with 48 Texture Address Units and 32 Rasterization Operator Units.

Compare that to the Radeon HD 7750, which comes with a clock speed of 800 MHz and a GDDR5 memory frequency of 1125 MHz. It also features a 128-bit bus, and uses a 28 nm design. It features 512 SPUs, 32 Texture Address Units, and 16 ROPs.

(No game benchmarks for this combination yet.)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
Radeon HD 6850 127 Watts
Difference: 72 Watts (131%)

Memory Bandwidth

In theory, the Radeon HD 6850 will be 78% faster than the Radeon HD 7750 in general, because of its greater bandwidth. (explain)

Radeon HD 6850 128000 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 56000 (78%)

Texel Rate

The Radeon HD 6850 will be much (more or less 45%) more effective at AF than the Radeon HD 7750. (explain)

Radeon HD 6850 37200 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 11600 (45%)

Pixel Rate

The Radeon HD 6850 is a lot (more or less 94%) more effective at anti-aliasing than the Radeon HD 7750, and capable of handling higher screen resolutions without losing too much performance. (explain)

Radeon HD 6850 24800 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 12000 (94%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 6850

Amazon.com

Radeon HD 7750

Amazon.com

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Model Radeon HD 6850 Radeon HD 7750
Manufacturer AMD AMD
Year October 2010 February 2012
Code Name Barts Pro Cape Verde Pro
Fab Process 40 nm 28 nm
Bus PCIe x16 PCIe 3.0 x16
Memory 1024 MB 1024 MB
Core Speed 775 MHz 800 MHz
Shader Speed N/A MHz (N/A) MHz
Memory Speed 1000 MHz (4000 MHz effective) 1125 MHz (4500 MHz effective)
Unified Shaders 960 512
Texture Mapping Units 48 32
Render Output Units 32 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2
Power (Max TDP) 127 watts 55 watts
Shader Model 5.0 5.0
Bandwidth 128000 MB/sec 72000 MB/sec
Texel Rate 37200 Mtexels/sec 25600 Mtexels/sec
Pixel Rate 24800 Mpixels/sec 12800 Mpixels/sec

Memory Bandwidth: Memory bandwidth is the maximum amount of information (in units of megabytes per second) that can be moved past the external memory interface within a second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the max fill rate.

Comments

3 Responses to “Radeon HD 6850 vs Radeon HD 7750”
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