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Radeon HD 7750 vs Radeon HD 7950

Intro

The Radeon HD 7750 features core clock speeds of 800 MHz on the GPU, and 1125 MHz on the 1024 MB of GDDR5 memory. It features 512 SPUs as well as 32 TAUs and 16 ROPs.

Compare all of that to the Radeon HD 7950, which comes with a core clock speed of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also features a 384-bit memory bus, and uses a 28 nm design. It is made up of 1792 SPUs, 112 TAUs, and 32 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 7750 55 Watts
Radeon HD 7950 200 Watts
Difference: 145 Watts (264%)

Memory Bandwidth

In theory, the Radeon HD 7950 should perform quite a bit faster than the Radeon HD 7750 overall. (explain)

Radeon HD 7950 240000 MB/sec
Radeon HD 7750 72000 MB/sec
Difference: 168000 (233%)

Texel Rate

The Radeon HD 7950 will be much (approximately 250%) better at anisotropic filtering than the Radeon HD 7750. (explain)

Radeon HD 7950 89600 Mtexels/sec
Radeon HD 7750 25600 Mtexels/sec
Difference: 64000 (250%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon HD 7950 is superior to the Radeon HD 7750, and very much so. (explain)

Radeon HD 7950 25600 Mpixels/sec
Radeon HD 7750 12800 Mpixels/sec
Difference: 12800 (100%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Radeon HD 7750

Radeon HD 7950

Specifications

Display Specifications

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Model Radeon HD 7750 Radeon HD 7950
Manufacturer AMD AMD
Year February 2012 January 2012
Code Name Cape Verde Pro Tahiti Pro
Memory 1024 MB 1536 MB
Core Speed 800 MHz 800 MHz
Memory Speed 4500 MHz 5000 MHz
Power (Max TDP) 55 watts 200 watts
Bandwidth 72000 MB/sec 240000 MB/sec
Texel Rate 25600 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 12800 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 512 1792
Texture Mapping Units 32 112
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 28 nm 28 nm
Transistors 1500 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.1 DirectX 11.1
OpenGL Version OpenGL 4.2 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the interface width by the speed of its memory. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Radeon HD 7750

Radeon HD 7950

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