Compare any two graphics cards:
VS

GeForce GT 440 1.5GB vs Radeon HD 7950 3GB

Intro

The GeForce GT 440 1.5GB comes with a clock frequency of 594 MHz and a GDDR3 memory speed of 900 MHz. It also features a 192-bit memory bus, and makes use of a 40 nm design. It is comprised of 144 SPUs, 24 Texture Address Units, and 24 Raster Operation Units.

Compare all of that to the Radeon HD 7950 3GB, which has clock speeds of 800 MHz on the GPU, and 1250 MHz on the 3072 MB of GDDR5 RAM. It features 1792 SPUs as well as 112 Texture Address Units and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
Radeon HD 7950 3GB 200 Watts
Difference: 144 Watts (257%)

Memory Bandwidth

Theoretically speaking, the Radeon HD 7950 3GB should perform a lot faster than the GeForce GT 440 1.5GB overall. (explain)

Radeon HD 7950 3GB 240000 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 196800 (456%)

Texel Rate

The Radeon HD 7950 3GB is much (about 529%) better at anisotropic filtering than the GeForce GT 440 1.5GB. (explain)

Radeon HD 7950 3GB 89600 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 75344 (529%)

Pixel Rate

The Radeon HD 7950 3GB should be quite a bit (about 80%) more effective at anti-aliasing than the GeForce GT 440 1.5GB, and will be capable of handling higher resolutions better. (explain)

Radeon HD 7950 3GB 25600 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 11344 (80%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon HD 7950 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 440 1.5GB Radeon HD 7950 3GB
Manufacturer nVidia AMD
Year October 2010 January 2012
Code Name GF106 Tahiti Pro
Memory 1536 MB 3072 MB
Core Speed 594 MHz 800 MHz
Memory Speed 1800 MHz 5000 MHz
Power (Max TDP) 56 watts 200 watts
Bandwidth 43200 MB/sec 240000 MB/sec
Texel Rate 14256 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 144 1792
Texture Mapping Units 24 112
Render Output Units 24 32
Bus Type GDDR3 GDDR5
Bus Width 192-bit 384-bit
Fab Process 40 nm 28 nm
Transistors 1170 million 4313 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 11.1
OpenGL Version OpenGL 4.1 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of data (in units of megabytes per second) that can be transferred past the external memory interface in one second. It is worked out by multiplying the card's interface width by the speed of its memory. If the card has DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This figure is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

Hide Prices

GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon HD 7950 3GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield