Compare any two graphics cards:
Radeon HD 5870 vs Radeon HD 7950
IntroThe Radeon HD 5870 comes with a GPU clock speed of 850 MHz, and the 1024 MB of GDDR5 RAM runs at 1200 MHz through a 256-bit bus. It also is comprised of 1600(320x5) SPUs, 80 TAUs, and 32 ROPs.Compare those specifications to the Radeon HD 7950, which uses a 28 nm design. AMD has set the core speed at 800 MHz. The GDDR5 memory is set to run at a frequency of 1250 MHz on this card. It features 1792 SPUs along with 112 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon HD 7950 should be quite a bit faster than the Radeon HD 5870 in general. (explain)
Texel RateThe Radeon HD 7950 will be much (about 32%) faster with regards to texture filtering than the Radeon HD 5870. (explain)
Pixel RateThe Radeon HD 5870 will be a little bit (more or less 6%) more effective at full screen anti-aliasing than the Radeon HD 7950, and should be capable of handling higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in megabytes per second) that can be transferred over the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on many other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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